Update history
Latest Kill The Clock updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Kill The Clock
Devlog #14 – Chapter 4 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. Despite the sweltering summer heat, we know many of you have been waiting for our July devlog, so let’s get right into the latest progress update.…
Event5 changesGameplay - Kill The Clock
Devlog #13 – Chapter 4 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. Summer is already here. Before the full heat of the season sets in, we’d like to share our June devlog with you. 1. Chapter 4 Progress Programming…
Event3 changesGameplay - Kill The Clock
Devlog #12 – Chapter 4 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. Here’s the May devlog you’ve been waiting for. 1. Chapter 4 Progress Scenario / Script Work Dialogue and direction writing (97%) 🆕 Script implemen…
Patch notes - Kill The Clock
Devlog #11 – Chapter 4 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. As always, we’re back with another devlog for April. Let’s jump right into the latest progress update. 1. Development Progress Chapter 3 (complete…
Event2 changesGameplay - Kill The Clock
Devlog #10 – Chapter 4 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. The weather is finally getting warmer. With spring now here, let’s get right into our March devlog. 1. New Update Replaced 1 ending CG in Chapter 1…
Event6 changesUI/audioBalance - Kill The Clock
Some Chapter 1 & 2 Ending CGs Replaced + New Event CG Added
Hello, this is Happy Slugs. In this update, some ending CGs have been replaced, and 1 new CG has been added to Chapter 1. Update details: 1 ending CG replaced in Chapter 1 3 ending CGs replaced in Chapter 2 1 new event…
Event3 changesGameplay - Kill The Clock
Devlog #9 – Chapter 3&4 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. Here’s the February devlog you’ve been waiting for. ● Chapter 3 Progress - Programming Script implementation into the game (97%) 🆕 QA (15%) 🆕 Acc…
Event5 changesGameplay - Kill The Clock
Devlog #8 – Chapter 3&4 Progress
Hello! This is Happy Slugs, the development team behind . Our hearts are racing—this is our first devlog of the year! We'll share the progress updates you've been curious about right away. ● Chapter 3 Pr…
Event5 changesGameplay - Kill The Clock
Devlog #7 – Chapter 3 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. It’s hard to believe that 2025 has already come to an end. We hope this year has been a happy one for you, and that Kill The Clock was able to brin…
Patch notes3 changesGameplay - Kill The Clock
Devlog #6 – Chapter 3 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. Have you been waiting for the November devlog? We’re one day late this time, but here’s the latest update! 1. Chapter 3 Progress Script Work Actual…
Patch notes1 changeGameplay - Kill The Clock
Simplified Chinese Now Available!
Hello everyone! This is Happy Slugs, the development team behind Kill The Clock. We’re thrilled to announce that Kill The Clock is now officially available in Simplified Chinese (简体中文)! 🇨🇳 What’s New Added Simplified…
Patch notes5 changesFixUI/audio - Kill The Clock
Devlog #5 – Chapter 3 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. We’re back again this month with another development update—have you been waiting for it? Let’s dive right in! 1. Chapter 1 & 2 Updates Added Chine…
Event13 changesFixUI/audio - Kill The Clock
Devlog #4 – Chapter 3 Progress
Hello everyone! This is Happy Slugs, the development team behind Kill The Clock. Here’s our development update for this month. ● Chapter 1 & 2 Updates We recently received the outsourced Simplified Chinese translation a…
Event7 changesUI/audioMaps - Kill The Clock
Devlog #3 – Chapter 3 Progress
Hello! This is Happy Slugs, the development team behind Kill The Clock. We know many of you have been waiting, so here’s our development update for this month. Chapter 3 Progress Scenario / Script Work Overall story flo…
Event5 changesPerformanceCompatibility - Kill The Clock
Devlog #2 – July Update & Chapter 3 Progress
Hello everyone, We’re Happy Slugs, the team behind Kill The Clock. First of all, we want to sincerely apologize for not being able to finish some of the new features we had planned for this month. As a two-person team,…
Event20 changesFixGameplay - Kill The Clock
Kill The Clock at BitSummit + 20% OFF Sale (July 17–23)
Hi everyone, We’re thrilled to announce that we’ll be exhibiting at BitSummit, one of Japan’s biggest indie game events, held in Kyoto from July 18 (Fri) to July 20 (Sun)! You’ll be able to play Kill The Clock at our bo…
Event3 changesGameplay






