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Steam News30 September 20259mo ago

Devlog #4 – Chapter 3 Progress

Hello everyone! This is Happy Slugs, the development team behind Kill The Clock. Here’s our development update for this month.

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Hello everyone! This is Happy Slugs, the development team behind Kill The Clock.

What changed

0 fixes2 additions5 changes0 removals
  • UI and audio
  • Maps
  • Events
  • Performance
changed● Chapter 1 & 2 UpdatesWe recently received the outsourced Simplified Chinese translation and have been working on implementing it into the game. Once LQA is completed next month, we plan to release an updated version of Chapters 1 & 2 with Chinese language support.
added● Chapter 3 ProgressScenario & Script 1: Overall story flow & plot structure (Completed) 2: Scene-by-scene development & branching plan (Completed) 3: Writing dialogues & stage directions (85%) New! 4: Implementing the script into the game (0%)
added● Chapter 3 ProgressArt Resources 1: Investigation items & background images (97%) New! 2: Event CG (83%) New! 3: Ending CG (80%)
changed● Chapter 3 ProgressWhile working on the Simplified Chinese localization, the script writing schedule was slightly delayed. Currently, we are working on Day 5’s script. Once finished, we will review the consistency and spelling, then move straight to in-game implementation. Most art resources are already complete, with only parts that depend on finalized scripts left to be produced.
changed● Development Plans for OctoberFinalize Simplified Chinese localization
changed● Development Plans for OctoberBug fixes & stability improvements

Here’s our development update for this month.

● Chapter 1 & 2 Updates

We recently received the outsourced Simplified Chinese translation and have been working on implementing it into the game. Once LQA is completed next month, we plan to release an updated version of Chapters 1 & 2 with Chinese language support.

● Chapter 3 Progress

  • Scenario & Script 1Overall story flow & plot structure (Completed) 2: Scene-by-scene development & branching plan (Completed) 3: Writing dialogues & stage directions (85%) New! 4: Implementing the script into the game (0%)
  • Art Resources 1Investigation items & background images (97%) New! 2: Event CG (83%) New! 3: Ending CG (80%)

While working on the Simplified Chinese localization, the script writing schedule was slightly delayed. Currently, we are working on Day 5’s script. Once finished, we will review the consistency and spelling, then move straight to in-game implementation. Most art resources are already complete, with only parts that depend on finalized scripts left to be produced.

● Development Plans for October

  • Finalize Simplified Chinese localization

  • Bug fixes & stability improvements

  • Complete Chapter 3 script writing

  • Complete Chapter 3 art resources

  • Begin implementing Chapter 3 scripts into the game

Our goal in October is to release the Simplified Chinese version and finish both the script and art for Chapter 3. Although we originally planned to complete this month, the script work was delayed due to the additional localization and external scheduling conflicts. 😢 We sincerely apologize for the delay and will work even harder to make up for it.

We carefully check all of your feedback and truly appreciate the interest and support. As soon as we wrap up urgent tasks, we’ll continue to improve the game step by step. 🙂 We’ll see you again in the next devlog.

Thank you! — Happy Slugs 🐌

Source

Steam News / 30 September 2025

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