Update archive
Latest Sea Power : Naval Combat in the Missile Age updates
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Sea Power Update 0.7.10 – Improvements, Updates to Scenarios, and Dev Preview
Hello from the Triassic Games team! We are pleased to release a new Sea Power update to the community today. This incremental update includes a broad range of fixes and refinements across the game, with particular atten…
Sea Power in the Steam Spring Sale, Dev Stream, and Creator Showcase
Hello from the Triassic Games team! Sea Power will be 20% off during the Steam Spring Sale, from March 19 to March 26! Also, we will also be hosting a Dev Stream on Thursday, March 26 at 11:00 AM Eastern on our Twitch c…
Patch Notes 0.7.7 and later 0.7.x
Hello from the Triassic Games team! We are releasing another patch today which fixes a major issue with missile speeds not working as expected. This especially affected missiles with group guidance capability, like the…
Patch Notes 0.7.6
Hello from the Triassic Games team! Today we are posting another hotfix for a few issues encountered recently. This patch release resolves the issue with tutorial search areas not appearing on the map, corrects firing a…
Patch Notes 0.7.5
Hello everyone! This patch fixes some invincible land units as well as some other minor issues. Fixes Some collider definitions to fix some invincible units Urals had ridiculously high normalmap values, toned that down…
Patch Notes 0.7.4
Hello everyone! Here's another patch with some general fixes. Notable highlights include some improvements to the campaign persistence, some visual improvements, and lots of changes to weapon performance and characteris…
Patch Notes 0.7.3
Hello from the Triassic Games team! Today we are releasing Patch 0.7.3, which resolves a UI crash and rolls in additional fixes for the campaign, as well as some unit/sensor enhancements and fixes. This update also intr…
Patch Notes 0.7.2
Hello from the Triassic Games team! We are releasing a small hotfix update for the v0.7.1 release. This update fixes some issues encountered with weapons and the campaign, and also adds Vietnamese as a fully supported l…
Patch Notes 0.7.1
Hello from the Triassic Games team! We are releasing a small hotfix update for the v0.7.0 release. This fixes a few issues encountered today with missile and torpedo retargeting mistakenly, and enhances some aspects of…
Sea Power Update v0.7.0 – On Sale, New Linear Campaign, and Core Improvements
Hello from the Triassic Games team! We are pleased to release a new Sea Power update to the community today. This version brings a broad set of new features, improvements, and fixes. What's New New Strike Group Molniya…
January Dev Report - New Missile Kinematics, Community Spotlight, and Previews
January Dev Report - New Missile Kinematics, Community Spotlight, and Previews Hello from the Triassic Games team! One of our major initiatives is reworking air combat and aircraft behavior, as this is consistently one…
Sea Power Dev Blog – December 2025
Sea Power Development Update - December 2025 Happy Holidays from the Triassic Games team! As we approach the end of 2025, we wanted to take a moment to look back at what the team has delivered this year, introduce two n…
December Public Beta Update
Hello from the Triassic Games team! Today we are rolling out a new update to the Public Beta branch, with some meaningful improvements to overall performance. Recent work has focused on optimizing core systems, resultin…
Patch Notes 0.6.5 - 0.6.8
Hello everyone, we will be rolling out another hotfix for some issues we've seen since the last update. Namely, a big crash fix with the UI system has been addressed. However, we have recently upgraded our UI system and…
Sea Power Black Friday Update
Black Friday Update Hello from the Triassic Games team! Sea Power is now discounted as part of the Steam Black Friday Sale, running through Sunday, November 30th. Alongside the sale, we are launching a major update with…
Anniversary Roadmap Update
As we mark the one year anniversary of Sea Power's release into Early Access, we are excited to share the updated Early Access Roadmap that reflects what we have been working on and what is coming next. Our thanks go ou…
Anniversary Update - New Public Beta Version!
Today, we are updating the Beta branch with two major changes: (1) a complete overhaul of how air operations from airbases and carriers currently function, and (2) native support for loading of 3rd party models for modd…
AMA results and FAQ! - Nov. 2025
AMA answers! - 11/12/2025 What a response! Over 200 submissions were made in just 3 days! Thank you all for the many questions, and while we can't answer all of them for various reasons, we happily took some time to ans…
Sea Power AMA!
Sea Power - 1st AMA Hello everyone! It's been nearly a year since our last survey, where we set out priorities and got to work. While we have not been able to deliver on all of them as quickly as we wish, we plan to rel…
Patch Notes 0.5.3
Hey everyone, here comes another patch release. Main aspects are some mesh fixes as well as the wonky ship movement behaviour. Have a fantastic week! Bug Fixes / Improvements LSM-1 model redone with proper texture, deta…
