Update log
Full Sea Power : Naval Combat in the Missile Age update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone!
Extracted changes
- Gameplay
This patch fixes some invincible land units as well as some other minor issues.
Fixes
Some collider definitions to fix some invincible units
Urals had ridiculously high normalmap values, toned that down
Mobile land units with rear arc could not align to target
Weapons: MM38 exocet material
Updates and additions
German translation
Biologics now have randomized speed when telegraph above 1 is set, to make them less distinguishable
Ability to retexture any material of an unit depending on variant
Source
