Sea Power : Naval Combat in the Missile Age
Steam News 4 March 20262mo ago

Patch Notes 0.7.5

Hello everyone! This patch fixes some invincible land units as well as some other minor issues. Fixes Some collider definitions to fix some invincible units Urals had ridiculously high normalmap values, toned that down…

Update log

Full Sea Power : Naval Combat in the Missile Age update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone!

Extracted changes

0 fixes1 addition0 changes0 removals
  • Gameplay
addedBiologics now have randomized speed when telegraph above 1 is set, to make them less distinguishable

This patch fixes some invincible land units as well as some other minor issues.

Fixes

  • Some collider definitions to fix some invincible units

  • Urals had ridiculously high normalmap values, toned that down

  • Mobile land units with rear arc could not align to target

  • Weapons: MM38 exocet material

Updates and additions

  • German translation

  • Biologics now have randomized speed when telegraph above 1 is set, to make them less distinguishable

  • Ability to retexture any material of an unit depending on variant

Source

Steam News / 4 March 2026

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