Sea Power : Naval Combat in the Missile Age
Steam News 18 March 20262mo ago

Sea Power in the Steam Spring Sale, Dev Stream, and Creator Showcase

Hello from the Triassic Games team! Sea Power will be 20% off during the Steam Spring Sale, from March 19 to March 26! Also, we will also be hosting a Dev Stream on Thursday, March 26 at 11:00 AM Eastern on our Twitch c…

Update log

Full Sea Power : Naval Combat in the Missile Age update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello from the Triassic Games team!

Extracted changes

0 fixes12 additions5 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • Compatibility
changedAlso, we will also be hosting a Dev Stream on Thursday, March 26 at 11:00 AM Eastern on our Twitch channel, with a focus on recent performance improvements and other ongoing work.
addedDev Stream - Thursday, March 26thWe will be conducting a Dev Stream on our Twitch channel next Thursday, March 26th , at 11:00 AM US Eastern Time / 4:00 PM UTC . This dev stream will cover performance improvements to the game recently introduced in the latest updates.
addedDev Stream - Thursday, March 26thNew FAB-9000 (9 ton) bombs, coming soon for Tu-16 bombers.
addedUpcoming UnitsThe art team has been hard at work creating new units. Current pipeline includes:
changedUpcoming UnitsAircraft: F-111 Aardvark, Mirage III, F-8 Crusader, A-4 Skyhawk, A-1 Skyraider, Il-28 Beagle, and more
changedUpcoming UnitsMirage III, with squadron options for the Royal Australian Air Force and others coming soon.

Sea Power will be 20% off during the Steam Spring Sale, from March 19 to March 26!

Also, we will also be hosting a Dev Stream on Thursday, March 26 at 11:00 AM Eastern on our Twitch channel, with a focus on recent performance improvements and other ongoing work.

Please see below for more details. Thank you for your continued support of Sea Power!

Dev Stream - Thursday, March 26th

We will be conducting a Dev Stream on our Twitch channel next Thursday, March 26th, at 11:00 AM US Eastern Time / 4:00 PM UTC. This dev stream will cover performance improvements to the game recently introduced in the latest updates.

The stream will be recorded and posted for those not able to tune in!

Subscribe to our Twitch channel here

New FAB-9000 (9 ton) bombs, coming soon for Tu-16 bombers.

Upcoming Units

The art team has been hard at work creating new units. Current pipeline includes:

  • Aircraft: F-111 Aardvark, Mirage III, F-8 Crusader, A-4 Skyhawk, A-1 Skyraider, Il-28 Beagle, and more

  • Helicopters: Bo 105, SA 313B, Wessex, Wasp, Scout, and more

  • Weapons: GBU-15, AA-11 Archer (R-73A), FAB-9000, FAB-1500, FAB-3000, Sea Slug Mk.2

These are in addition to the Royal Navy units shown previously, which will be released as their own faction later this year.

Mirage III, with squadron options for the Royal Australian Air Force and others coming soon.

USAF F-111F Aardvark. Other variants are planned!

Scout helicopter firing the SS.11 anti-tank missile.

SA.313B with several loadout options, including AS.12 air to surface missiles.

New sustainer effects have been added to appropriate weapons, such as this Exocet missile.

Preliminary model for the F-8 Crusader.

Several"Iota Hallux" variants, providing scenario makers with optionality for "small wars".

USAF F-4E with new GBU-15 optically-guided bombs.

New series of heavy weight USSR bombs (FAB-9000, FAB-3000, FAB-1500, and FAB-500), compared to US Mark 84 2000 lb bomb (at left).

Finally, a hint at what is coming next...

Creator Showcase

Several content creators from the Sea Power community have been playing the new Strike Group Molniya persistent linear campaign over the past few weeks. If you’d like to see the campaign in action, check out a few of their recent playthroughs below:

Wolfpack345

Quality of Life Improvements

The team has been at work recently adding various QoL enhancements to the game. Most of these are live in Public Beta branch if you'd like to take a look. These changes include:

  • Adding a Restart Mission button to the pause menu and after action report, allowing much easier replay of missions.

  • Added new configurable Map Label system to the Tactical Display, allowing creation of text labels and different formatting, very handy for taking notes on the map.

  • Added controls to change the Map Scale from kilometers to nautical miles, a highly requested feature since Early Access release.

  • Added new mouseover details when attacking a target, showing hit chance, ranges, and time of flight - allowing more information for coordination of Time on Target attacks.

More QoL enhancements are planned to be released with each new update!

Shown: map labeling controls, with colors, alignment, sizing, and fonts available, and the ability to attach labels to contacts.

Shown: new menu option to change the map Scale Units, allowing selection of metric vs nautical units.

Wrap Up

Thanks to everyone in the

Source

Steam News / 18 March 2026

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