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- Kingsvein
v1.2.11: Steam cards!
Surprise! Over a year after launch, Kingsvein gets Steam cards and other community items, like little emoticons and profile backgrounds! I commissioned some beautiful artwork from TEOFT for the cards, and they turned ou…
Store10 changesFixGameplay - Kingsvein
v1.2.1: Fangs for playing
Here's a new flail to play with, and lots of fixes to smooth out issues with Fangs, Suplex, and Trigger-like weapons. That, and modders can now add dialog directly to the menu if they choose! CHANGES New flail, the Ston…
Store13 changesFixGameplay - Kingsvein
v1.2: Anniversary patch! (Ability demos & new passive!)
It's been exactly one year since Kingsvein launched, so let's celebrate with a big new usability feature: ability demos! Now when you look at an ability in your class window, you get to see an example preview of it! The…
Store26 changesFixGameplay - Kingsvein
v1.1.32: Re-Desecrated
Work to improve Kingsvein's balance, engine, and modding continues! Desecrate and Catalyze get a nice visual and mechanical upgrade, and there's a swathe of buffs in store for Vanguard abilities. CHANGES Crysolith's Des…
Store25 changes3 numericFix - Kingsvein
v1.1.22: Big Tooltips
Here's a little update just in time for the Turn-based RPG fest! Gouge is a little weaker when maxed out, dumb enemies are even dumber, and tooltips can be made way bigger (perfect for playing on the small screen of a S…
Store15 changesFixGameplay - Kingsvein
v1.1.21: Bundles, bookmarks, and glyphs
Here are a load of bugfixes, balance tweaks, and a couple convenience features just in time for the summer sale! And Kingsvein has been added to the Rad Codex Tactics Bundle! v1.1.21 Can now 'bookmark' classes by right-…
Store37 changes1 numericFix - Kingsvein
v1.1.11: Delayed power
Now that it's been a few months, it's a good time to buff some underused abilities - especially single-target or weapon-based delayed attacks! Judgment, Snipe, and Meteor Slam all compete with Bide, because they all req…
Patch notes12 changes2 numericFix - Kingsvein
v1.1: New class, the Swarm's Eye!
Kingsvein now has a 16th class, the Swarm's Eye! As a combination archer-summoner, the Swarm's Eye controls a swarm of Vixflies, calling them as allies or even shooting them directly at enemies. The Swarm's Eye has high…
Store21 changes3 numericFix - Kingsvein
v1.072: Fell Shards
Now that the Steam Workshop is up and running, here's a load of bugfixes and mod fixes. In addition, a light buff for the Crysolith's Fell Shards passive. v1.072 Crysolith's 'Fell Shards' passive Ruin damage to the targ…
Store22 changes1 numericFix - Kingsvein
v1.062: Steam Workshop!
Kingsvein now has Steam Workshop support!! There are already lots of great mods - check out the workshop here! Steam post image It's now been 1 month since Kingsvein released. Thank you all for giving my strange little…
Patch notes17 changesFixWorkshop - Kingsvein
v1.05: New Crysolith passive!
New passive, with more tweaks and fixes! Next up, even more fixes, especially for modding. I'd like to get Steam Workshop support ready for Kingsvein sooner rather than later! v1.05 Added new Crysolith passive 'Chilling…
Patch notes17 changesFixWorkshop - Kingsvein
v1.04: making the balance less Fragile
It's Kingsvein's first balance patch! There's a few changes to over-dominant abilities, and some buffs for underused ones. (And plenty of bugfixes too.) The biggest change is to Fragile. Fragile gets too much mileage in…
Store25 changes3 numericFix - Kingsvein
v1.03: Glove for the archers
Time for some changes that archers should enjoy! A new 'Archery Glove' item that is usable with Bows can now be found in some of the late-game dungeons, and a crash involving the 'Decider' bow has been fixed. v1.03 Adde…
Event13 changesFixPerformance - Kingsvein
v1.02: movement shenanigans
More bugfixes today! Among them, removing a couple of bugs that could give the player infinite movement, or even let one of the secret bosses leave the combat area if it felt like it. Speaking of movement, the journal f…
Store24 changesFixGameplay - Kingsvein
v1.01: first hotfix!
Time for Kingsvein's very first patch! A few rare crash issues snuck into v1.0, so I'd like to get rid of them quickly. v1.01 Fixed being able to glitch out intro army scene when standing in a specific spot Fixed being…
Patch notes8 changesFixPerformance






