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Steam News16 February 20242y ago

v1.062: Steam Workshop!

Kingsvein now has Steam Workshop support!! There are already lots of great mods - check out the workshop here! Steam post image It's now been 1 month since Kingsvein released.

Full notes

Full Kingsvein update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes7 additions4 changes1 removal
  • Workshop
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Performance
addedKingsvein now has Steam Workshop support!!
changedThere are already lots of great mods - check out the workshop here !
changedIt's now been 1 month since Kingsvein released. Thank you all for giving my strange little RPG a shot! And thanks so much to the talented modders who have already created excellent mods for Kingsvein, and who helped me test and debug the Steam Workshop!
changedFEATURESSteam Workshop support!!
addedFEATURESNew in-game 'Mods' menu for toggling and re-ordering mods
changedFEATURESWhile active, Echo Cast and Spellstrike now show their icon in the tooltips of abilities they work with

Kingsvein now has Steam Workshop support!!

There are already lots of great mods - check out the workshop here!

Steam post image

It's now been 1 month since Kingsvein released. Thank you all for giving my strange little RPG a shot! And thanks so much to the talented modders who have already created excellent mods for Kingsvein, and who helped me test and debug the Steam Workshop!

FEATURES

  • Steam Workshop support!!

  • New in-game 'Mods' menu for toggling and re-ordering mods

  • While active, Echo Cast and Spellstrike now show their icon in the tooltips of abilities they work with

FIXES

  • Spellstrike now triggers Quick Reload and uses up Pneumatic Lance

  • Fixed Sparking Mass spawning on top of enemies in Dark Tunnel

  • Dragoon's X-Strike can now only be used with two melee weapons

  • Altered Corpryst Armor sprite to better distinguish it from Corpryst Plate

  • Nelius now comments on slaying the Wisps west of him (new games only)

  • AI no longer loves standing in delayed pushes because it thinks the push pushes them out of the delayed push

  • Fixed Flare not blinding allies besides the caster for 1t if they have already acted

  • Fixed being able to oneshot Diecast NPCs without their allies noticing (new games only)

MODDING

  • Kingsvein now has a basic modding guide! This is a work in progress, but still a good place to start.

  • Added 'Open Zone Folder' button to top right of build mode menu

  • Fixed Location mods not working if near existing locations

  • Fixed ActorPrefab mods causing crashes

  • Fixed and reworked ZoneMerge

  • Actor Classes are now refreshed properly in debug mode

  • Added 'tNewDay' Global Trigger

Source

Steam News / 16 February 2024

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