Update history
Latest SkyShard: City Battler updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- SkyShard: City Battler
1.0.4
Encounters Most big encounters now have lower chances of showing up Units: New art: Jefferson Bank Ancestral Keep: Nerfed effect to no longer gain any Damage on units summoned. Buffed base Damage from 20 -> 40 Elder Dan…
Patch notes23 changes18 numericGameplay - SkyShard: City Battler
Patch 1.0.3
Features: New solo adventure: Rise of Emergus Unit trigger animations are slightly updated Units: Grave Keeper: Nerfed chance to summon from 10% -> 7% Cloaked Witch: Nerfed negative lifesteal from 5 -> 4 Piranha Plant:…
Store10 changes1 numericGameplay - SkyShard: City Battler
Patch 1.0.2
Features: When going to a shop, units that have the same tier as the shop cost are now twice as likely to show up than the units that are 1 tier lower This will improve the quality of higher tier shops and make them fee…
Patch notes13 changes11 numericBalance - SkyShard: City Battler
Patch 1.0.1
Units: New Art: Mine Field (previously named Dig Site) Topaz: No longer works on other Topaz crystals Elder Tiger Lily: Nerfed from 4 triggers -> 5 Extra Voltage: Buffed from tier 3 -> 2 Mini Turbine: Buffed from +1 ext…
Patch notes9 changesGameplayBalance - SkyShard: City Battler
1.0.0 hotfix 2
Units: New art: Marketplace (previously Bathhouse) Crystal Mine Blacksmith Scarecrow Bugs: Dig site could summon town units Furarium would remove too much health from summoned units Other: Pacifist can no longer offer t…
Patch notes5 changesGameplayBalance - SkyShard: City Battler
1.0.0 hotfix
Enchantments: Better temp art for most new enchantments These are still bad paint drawings, but should make them visually more distinct Bugs: Doomsday Dial would not reset after 5 Charges Crystal Core typo Ruby and Azur…
Patch notes1 changeGameplay - SkyShard: City Battler
Early Access Release!
Patch 1.0.0 Early access release! Developer Update: SkyShard has now entered Early Access! Today we're dropping a huge update in this patch with a ton of new units, solo adventures, art, features, and more. Throughout t…
Event17 changes13 numericGameplay - SkyShard: City Battler
0.11.11
Features: New Sound effects: Visiting encounters Removing units Opening, switching and closing menus Quest finished / selected Round win / loss Game win / loss Units: New art: Black Cavus Holos Replicator Iris Refractor…
Patch notes4 changesUI/audioGameplay - SkyShard: City Battler
Patch 0.11.10
Features: New UI: Custom tooltip frames for shops Start of Combat order indicators are now little flags Game ending UI got updated Unit lore tab got updated Library UI layout changes Quest + Hero info UI got updated in…
Patch notes10 changes7 numericUI/audio - SkyShard: City Battler
0.11.9
Features: Updated UI: Island Stats Combat Stats Inventory Units: Kudzu: Nerfed Summons from 5 times -> 3, Health buff from +2 -> +5 and Cooldown from 4s -> 3.5s Kudzu has been a tricky unit to balance, because its effec…
Patch notes8 changes4 numericUI/audio - SkyShard: City Battler
Patch 0.11.8
Features: Library now has 2 extra filters: In Shop and Discovered. The In Shop filter is automatically toggled when accessing the library popup by right-clicking an encounter Units: Kudzu: Nerfed Cooldown from 3s -> 4s,…
Patch notes7 changes3 numericGameplay - SkyShard: City Battler
Steam next fest launch!
Some live developer gameplay of SkyShard :)
Announcement1 changeGameplay - SkyShard: City Battler
Patch 0.11.7
Units: New art: Big Red Button (and size change from 4x4 to 5x5) Dynamo Toy Production New units: Kudzu Solar Saber Jefferson Bugs: Refractor wasn't mirrored on the enemy board In Library -> Builds, the selected arrow d…
Patch notes5 changesGameplayBalance - SkyShard: City Battler
Patch 0.11.6
Features: Right-clicking the inventory button will reset its position Projectiles from weapons now have particle trails! These are temporary, let us know how you feel about them Bugs: Even when the inventory went invisi…
Patch notes2 changesGameplay - SkyShard: City Battler
Patch 0.11.5
As we're getting ready for steam next fest within a week, most of our time goes into getting the game as optimized as possible! We also finalized all the new units and enchantments for our early access launch that will…
Patch notes7 changes2 numericGameplay - SkyShard: City Battler
Patch 0.11.4
Units: Well: Buffed Health from +5 -> +8 Wardens Flame: Nerfed Health from 625 -> 350 / Explosive from 25 % -> 10% The Pillar: Changed Health from 200 -> 400 / Health Buff from +50% -> +25% The biggest issue with Pillar…
Patch notes8 changes7 numericBalance





