Full notes
Full SkyShard: City Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Features:
New Sound effects:
Visiting encounters
Removing units
Opening, switching and closing menus
Quest finished / selected
Round win / loss
Game win / loss
Units:
New art:
Black Cavus
Holos Replicator
Iris Refractor
Schola
Intervallum
Updated art for: Vile Totem + Powerline
Toy Production: Buffed from Tier 5 -> Tier 4
Bugs:
Most remaining bugs have been hard to track down and seem to happen very inconsistently. I put a lot of extra safety measures in the code, and improved our tracked diagnostic. So if you encounter a bug, use the bug-report feature!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
