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Steam News30 April 20261mo ago

0.11.11

Features: New Sound effects: Visiting encounters Removing units Opening, switching and closing menus Quest finished / selected Round win / loss Game win / loss Units: New art: Black Cavus Holos Replicator Iris Refractor

Full notes

Full SkyShard: City Battler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • UI and audio
  • Gameplay
addedFeatures:New Sound effects: Visiting encounters Removing units Opening, switching and closing menus Quest finished / selected Round win / loss Game win / loss
addedUnits:New art: Black Cavus Holos Replicator Iris Refractor Schola Intervallum
changedUnits:Updated art for: Vile Totem + Powerline
changedBugs:Most remaining bugs have been hard to track down and seem to happen very inconsistently. I put a lot of extra safety measures in the code, and improved our tracked diagnostic. So if you encounter a bug, use the bug-report feature!!

Features:

  • New Sound effects:

    • Visiting encounters

    • Removing units

    • Opening, switching and closing menus

    • Quest finished / selected

    • Round win / loss

    • Game win / loss

Units:

  • New art:

    • Black Cavus

    • Holos Replicator

    • Iris Refractor

    • Schola

    • Intervallum

  • Updated art for: Vile Totem + Powerline

  • Toy Production: Buffed from Tier 5 -> Tier 4

Bugs:

  • Most remaining bugs have been hard to track down and seem to happen very inconsistently. I put a lot of extra safety measures in the code, and improved our tracked diagnostic. So if you encounter a bug, use the bug-report feature!!

Source

Steam News / 30 April 2026

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