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Steam News25 May 20261mo ago

Early Access Release!

Patch 1.0.0 Early access release! Developer Update: SkyShard has now entered Early Access! Today we're dropping a huge update in this patch with a ton of new units, solo adventures, art, features, and more.

Full notes

Full SkyShard: City Battler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes10 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Server
  • Balance
  • Events
  • Compatibility
addedDeveloper Update:SkyShard has now entered Early Access! Today we're dropping a huge update in this patch with a ton of new units, solo adventures, art, features, and more. Throughout the rest of the year, we'll be adding even more content and putting the final touches on the game. You'll find a roadmap at the bottom of these patch notes with our future plans!
changedFeatures:Toggling island stats (info button bottom left) now also shows the enchantments on all units
changedFeatures:Island stats button now also appears when the game ends, so you can see the enchantments of your final build
changedFeatures:Matchmaking improvements to increase opponent variety The server now stores max 3 boards on each round for each user, which will guarantee that you face a wider range of boards even if some players play more at a given time during the day than others
addedFeatures:New Solo Adventures: The Wall The Weaponsmith Merus the Pure The Fallen Archmage The Grove Ambrose Auris ZapZap (significantly updated)
addedFeatures:New Default island art
Balance: Cannon Keep: Buffed Cooldown1.4s1.3sBalance: Cannon Keep: Buffed Cooldown decreased, buff3s Velmir the Wizard: Nerfed Cooldown2.5s2.7s3s Velmir the Wizard: Nerfed Cooldown increased, nerf7s Materia Contrarium: Buffed Damage buff+25%+30%7s Materia Contrarium: Buffed Damage buff increased, buffBuffed Cooldown1.5s2sBuffed Cooldown increased, nerf

Patch 1.0.0

Early access release!

Developer Update:

SkyShard has now entered Early Access! Today we're dropping a huge update in this patch with a ton of new units, solo adventures, art, features, and more. Throughout the rest of the year, we'll be adding even more content and putting the final touches on the game. You'll find a roadmap at the bottom of these patch notes with our future plans!

Features:

  • Steam Achievements

  • Steam Cloud Syncing

  • Toggling island stats (info button bottom left) now also shows the enchantments on all units

  • Island stats button now also appears when the game ends, so you can see the enchantments of your final build

  • Matchmaking improvements to increase opponent variety

    • The server now stores max 3 boards on each round for each user, which will guarantee that you face a wider range of boards even if some players play more at a given time during the day than others

  • New Solo Adventures:

    • The Wall

    • The Weaponsmith

    • Merus the Pure

    • The Fallen Archmage

    • The Grove

    • Ambrose

    • Auris

    • ZapZap (significantly updated)

  • New Default island art

  • New Ambrose island art

Units:

  • New units:

    • Blind Priestess

    • Haunted Mine

    • Grave Keeper

    • Mana Refinerium (+ Solid Mana)

    • Fabrication Factory

    • Cloaked Witch

    • Ancestral Keep

    • Nurturing Sprite

    • Grand Canopy

    • Explosion Device 300

    • Magnitudon

    • Furarium

    • Transferon

    • Aequaliser

    • Spirit Fisher

    • Doomsday Dial

    • Anti-Stun-4

    • Cogwork Tower

    • Entombed Dread

    • Sprawling Fossil

    • Weaponizor

    • Spark Supplier

    • Extra Voltage

    • Holomancer

    • Tiny Rafflesia

    • Bell Ringer

    • Prismatic Shard

    • Mini Turbine

    • Elder Tiger Lily

    • Bee Hive

    • Pyromancer

    • Thorn Thruster

    • Carpenter

    • Excubitor

    • Muncher

    • Suppressor Rod

    • Emergus

    • Hole

    • Sloth Totem

    • Topaz Crystal

    • Power Cell

    • Vinculi

    • Efficio

  • New art:

    • Brick Arcus

    • Solaris Saber

    • Knowledge Compositum

    • Chamaeleontis

    • Haunted Clocktower

    • Shrapnel Mine (previously Sonic Mine)

    • Enchant Weaver

  • Balance:

    • Cannon Keep: Buffed Cooldown from 1.4s to 1.3s

    • Velmir the Wizard: Nerfed Cooldown from 2.5s to 2.7s

    • Materia Contrarium: Buffed Damage buff from +25% to +30%

    • Leech: Buffed Cooldown from 1.5s to 2s (friendly fire)

    • Tesla Coil: Nerfed Cooldown from 1.1s to 1.2s

    • Necromancer Hut: Buffed Damage from +1 to +2

    • Foundry: Buffed Damage from +2 to +3

    • Knowledge Compositum: Buffed Cooldown from 4s to 3.6s

    • Bathhouse: Buffed Cooldown from 2s to 1.5s

    • Firepot Trebuchet: Nerfed Damage from 70 to 65 and nerfed Explosive from 20% to 15%

    • Mill: Buffed Cooldown from 3.8s to 3.4s

    • Lumberjack: Buffed Cooldown from 3.6s to 3s

  • Updates to various ability texts for clarity and consistency

  • Updates to various Synergy Units and Lore

Enchantments

  • New Enchants:

    • Pierce Modifier

    • Explosive Modifier

    • Regeneration

    • Well Oiled

    • Miracle

    • Mossy Shield

    • Cutting-Edge Shield

    • Conjured Shield

    • Bot Buff

    • Power Creep

Bugs:

  • Toy Turret with lifesteal would never destroy itself

  • Closing your inventory during the tutorial would soft-lock

  • Random units disappearing on board after a move (I put more safety measures in, but I still need to keep monitoring this)

  • Taron the Enchanter would stop giving enchantments to Enchant Weaver

  • No music when playing the first tutorial

Other:

  • Demo leaderboard is now frozen in time. Thanks everyone for participating and helping us improve SkyShard :)

  • Enchantment trigger order now favors the player

Early Access Roadmap:

  • Final art for all units, enchantments, heroes, and islands

  • Refined combat animations and idle animations

  • New Heroes and Quests

  • New Units

  • New Solo Adventures

  • New Game Modes

  • Duel Mode: Challenge the islands of other players using build codes

  • Offline Mode: Play without needing an internet connection

  • Beta art unlocks

  • More balance adjustments, bug fixes, and system improvements

Source

Steam News / 25 May 2026

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