Full notes
Full SkyShard: City Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Enchantments:
Better temp art for most new enchantments
These are still bad paint drawings, but should make them visually more distinct
Bugs:
Doomsday Dial would not reset after 5 Charges
Crystal Core typo
Ruby and Azurite crystals now correctly highlight further away when next to a Topaz
Topaz now correctly counts towards the Mining Expedition quest
Topaz now only appears once you have other crystals on board
Haunted Mine can now be summoned by Dig Site
Grand Canopy can now correctly summon Pyromancer, Carpenter and Muncher
Mana Refinerium on opponent's island could generate Solid Mana for the player
Magnitudon would not switch left/right for the opponent
Transmuting units now returns their enchantments back to inventory instead of destroying them
Other:
When steam fails to connect after pressing "Retry" in the main menu, a little helper shows up
Source
Changelog.gg summarizes and formats this update. How we read updates.
