Full notes
Full SkyShard: City Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Store
Features:
Updated UI:
Island Stats
Combat Stats
Inventory
Units:
Kudzu: Nerfed Summons from 5 times -> 3, Health buff from +2 -> +5 and Cooldown from 4s -> 3.5s
Kudzu has been a tricky unit to balance, because its effect can become so distuptive. We've exeprimented with different approaches but are going to test out less summons right now.
Velmir the Wizard: Nerfed Explosive buff from +1% -> +0.5%
Warden's Flame: Buffed Cooldown from 1.8s -> 1.5s
Red Sun Shrine: Buffed Cooldown from 1.4s -> 1.3s
Firepot Trebuchet: Nerfed Damage from 75 -> 70
New art:
Infinity Pool
Spirit Torch
Derelict (previously Ritualist)
Heroes:
Zapzap: polished art!!
Bugs:
Right-clicking on the enchantment encounter didn't filter the library properly
Kudzu's final spawns kept their cooldown instead of stopping after 1 trigger
You could open a shop right after clicking find opponent and get stuck
Other:
Second Chance Enchantment: no longer spreads to summoned units during combat
Source
Changelog.gg summarizes and formats this update. How we read updates.
