Update history
Latest Hexworld updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Hexworld
Hexworld 0.16 live!
Hello, Hexworlders. It's my pleasure to announce 0.16 is going live on stable branch. If you played the unstable version (thank you!), well, it's basically the same. But stable. Ish. We squashed a lot of bugs and balanc…
Event10 changesBalanceCompatibility - Hexworld
Hexworld 0.16 (unstable branch)
Hexworld 0.16.0 is out on unstable branch! Long-awaited building upgrades, Magic Towers to boost your spellcasting power, and finally, a constant feeling of unsafety no matter how strong your army is. Major Features Bui…
Store15 changesFixGameplay - Hexworld
Hexworld 0.15 (unstable branch)
Hexworld 0.15.0 is out on unstable branch! Major Features Kingdom EXP and levels system: Perks reworked, now every essence gives a shared EXP, and you can pick a new perk on a level up. Perks also made stronger. Hub ite…
Store15 changesGameplay - Hexworld
Hexworld 0.14.1 (unstable branch)
Hexworld 0.14.1 hotfix is out Fixed lag and freezes when having unit spawners with cold debuff :) Fixed white buildings in shops Fixed white tint of Manta boss Many thanks to Kronus for finding and helping debug these i…
Announcement4 changesFixGameplay - Hexworld
Hexworld 0.14 (unstable branch)
Major Features Spell cards: Mana is replaced by limited casts. You can buy additional charges for the same spell. All charges are restored when you start a new level. Spells no longer have separate tiers. You can now up…
Patch notes8 changesGameplayBalance - Hexworld
Hexworld 0.13 (unstable branch)
Major Features 3 new squad abilities: scarabs, dagger nomads, hammer archonts. We are still working on how to make abilities interesting while not spending a ton of time for each unit. Feedback is appreciated! Change in…
Store26 changesFixWorkshop - Hexworld
Hexworld 0.12 (unstable branch)
Greetings, and happy holidays to you all! We've come with some great news! Hexworld 0.12 is coming to the unstable branch. We are counting on you to test it, so please share your feedback! There are tons of changes, and…
Event5 changesGameplayMaps - Hexworld
Hexworld 0.11
Welcome, queens and kings, to 0.11 Update! This time we brought you: Capturable busters! Finally, incorporate some big hulking guns into your island. As well as the special resource to power them up - we deliberately de…
Patch notes4 changesGameplayMaps - Hexworld
Hexworld: Year 1
Welcome, rulers of the Hexworld! Today is a special day, as we are celebrate the 1-year anniversary of Hexworld going Early Access. It was an incredible journey, and we'd never be able to go as far if not for you all. J…
Announcement1 changePerformance - Hexworld
Hexworld 0.9
Aetherswarm Update It took a long time. but 0.9 is finally here. And what an update it is! Eerie voices in your ears, dark clouds moving under the mist, sharp spires growing like tumors through the surface. Aether eyes…
Patch notes5 changesGameplayPerformance - Hexworld
Hexworld 0.8.0
Bloo Continent is available! Prepare some warm clothes, my friends, as we are heading north! Last major school of golembuilding, the masters of Order, are reverent, devout and proficient in both magic and mechanical wor…
Store5 changesGameplayWorkshop - Hexworld
Hexworld 0.7.3
(Fortress Tower sketches) Update Notes A new danger! Strong Aether currents will dominate some levels, making a giant merry-go-round. With arrows and fireballs. - Introducing Overcharge mechanic! Now if you increase you…
Patch notes3 changesBalanceGameplay - Hexworld
Hexworld 0.7.1
Nomad golems join the battle! Hexworld is slowly getting in shape in terms of content and lore, and this update brings a lot in this regard. First of all, we bring the different golem building styles. Life style is base…
Patch notes5 changesGameplayMaps - Hexworld
Hexworld 0.6.3
Difficulty modes! Three difficulty modes introduced - easy, normal, hard - Difficulty modes adjust amount of higher tier spawners per level as well as defense structures and spells that enemy can use - Available for any…
Patch notes5 changesGameplayBalance - Hexworld
Hexworld 0.6.1
TLDR: Hexagons are now destructible, angry hexbusters added, but there are also bubble shields. Hexbusters: Hexagons now can be damaged and destroyed by a special Crush Damage property on some attacks - Hexagon tile wil…
Patch notes6 changesGameplayMaps - Hexworld
Hexworld 0.5.11
(in-game cursor concept art) Better mouse interactions feedback: Added new in-game cursor that changes for different actions (drag-drop, spells) - Added settings option to switch back to system cursor - Added hexagon ho…
Patch notes2 changesGameplayMaps






