Update history
Latest Evolve Lab updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Evolve Lab
Patch 1.0.14
Patch 1.0.14 is now live! This batch adds a new action, three new cores and some balance changes. I am still working on a patch with some UI improvements and bugfixes that should be ready later this month. New Action: F…
Patch notes11 changesBalanceUI/audio - Evolve Lab
Patch 1.0.13
Patch 1.0.13 is now live! I am pretty excited about this patch since it is a bigger one and includes many new features that I have been working on. New Features: Post Combat Stats: After each combat you now get the chan…
Store20 changesFixGameplay - Evolve Lab
Patch 1.0.12
Patch 1.0.12 is now live! Changes to extinction events: Public Galaxies Extinction Events now only delete all creatures on depth 12 and onward on the first four planets. Extinction Events will still reset all creatures…
Event8 changesFixBalance - Evolve Lab
Changes to Extinction Events
Changes to Extinction Events I have decided to make some changes to how Extinction Events function after gathering a lot of feedback from all of you. We are now at a point where I believe that the balance of the first f…
Event11 changesBalance - Evolve Lab
Patch 1.0.11 part 1
Patch 1.0.11 part 1 is now live! I am not quite done with the bigger features that I wanted to add with this patch and therefore I will release another patch with them later this month. Balance Changes: Tribal: Gives 1…
Patch notes18 changesFixGameplay - Evolve Lab
Patch 1.0.10
Patch 1.0.10 is now live! New Actions! Two new actions have been added to NICAOS! As always, these actions will be part of Planet 5 once it releases, and they will also join the pool for NICAOS effective immediately. Th…
Patch notes10 changesFixGameplay - Evolve Lab
Patch 1.0.9
Patch 1.0.9 is now live! This patch mostly consists of balance changes and the new NICAOS rotation, as I am still working on the next part of the UI rework. Balance Changes: Tinkerer Core: Health decreased to 2 (down fr…
Patch notes8 changesUI/audioBalance - Evolve Lab
Patch 1.0.8
Patch 1.0.8 is now live! New Comeback Feature: Whenever a player reaches a research station, he will get an extra life, as long as he has less than three extra lives and creature lives. The lab header now shows you how…
Patch notes6 changesGameplayMaps - Evolve Lab
Patch 1.0.7
Patch 1.0.7 is now live! New Features: Added icons to open Settings, Compendium, and Research to the lab Hovering over the enemy in the lab now shows its state machine 🦑 Balance Changes: Wonder Pill: If eaten by the cr…
Patch notes17 changesFixGameplay - Evolve Lab
Patch 1.0.6
Patch 1.0.6 is now live! Interface Rework Part 1: I have decided to release the rework of the game interface in stages in order to get earlier feedback and not have a too long delay between patches. This means that some…
Patch notes14 changesFixUI/audio - Evolve Lab
Small Colossus Hotifx
I just deployed a small hotfix that fixes the colossus core not applying size increase to actions.
Announcement1 changeFixGameplay - Evolve Lab
Roadmap Update
Evolve Lab has now been in early access for three months, and I wanted to update you all on which features are currently in my pipeline. Since the early access release, I have already added the following features: A rot…
Event18 changesGameplayBalance - Evolve Lab
Patch 1.0.5 Part 2
Patch 1.0.5 Part 2 is now live! Balance Changes The intent of the balance changes was to tune down some of the actions and cores that had counters, but were still a bit too reliable in comparison to other builds. The Am…
Store14 changes1 numericFix - Evolve Lab
Patch 1.0.5 Part 1
Patch 1.0.5 Part 1 is now live! This is part 1 of two patches being deployed this weekend. The second part will happen on Sunday at the end of this week with more balance changes, bug fixes and UI improvements. New Feat…
Event31 changesFixUI/audio - Evolve Lab
Patch 1.0.4
Patch 1.0.4 is now live! New Features Added new on hit particle effects and sounds Added sound effects for the following cores: (Ambush, Time Bomb, Matryoshka) Core selection now prevents 3 or more of the same core from…
Store16 changesFixUI/audio - Evolve Lab
Patch 1.0.3 Part 2
Patch 1.0.3 Part 2 is now live! New Features All creatures in a team that reaches a new depth will now gain a gold silver or bronze badge as a reward. The most dangerous creature from the team gets the gold badge and if…
Event12 changesFixUI/audio




