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Steam News4 January 20265mo ago

Patch 1.0.6

Patch 1.0.6 is now live! Interface Rework Part 1: I have decided to release the rework of the game interface in stages in order to get earlier feedback and not have a too long delay between patches.

Full notes

Full Evolve Lab update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
addedInterface Rework Part 1:I have decided to release the rework of the game interface in stages in order to get earlier feedback and not have a too long delay between patches. This means that some parts are still work in progress and I will be adding more polish and features over the next few patches.
changedInterface Rework Part 1:State machine interface has been reworked
changedInterface Rework Part 1:Creature Interface has been reworked
changedInterface Rework Part 1:Lab interface has been reworked
changedInterface Rework Part 1:Selecting a creature for the next combat is now part of the lab phase
changedInterface Rework Part 1:The look of buttons and UI-containers has been reworked

Patch 1.0.6 is now live!

Interface Rework Part 1:

I have decided to release the rework of the game interface in stages in order to get earlier feedback and not have a too long delay between patches. This means that some parts are still work in progress and I will be adding more polish and features over the next few patches.

  • State machine interface has been reworked

  • Creature Interface has been reworked

  • Lab interface has been reworked

  • Selecting a creature for the next combat is now part of the lab phase

  • The look of buttons and UI-containers has been reworked

New Actions!

Two new actions have been added to NICAOS!

These actions will be part of planet 5 once it releases and will also join the pool of actions for NICAOS effective immediately. These actions are still subject to change and could even get changes during this month if necessary.

  • Wonder Pill: Spawn a pill at a random position that boosts the stats of the creature or a SUMMON action when consumed

  • Static Charge: Grants you 1 spark stack. Whenever a creature with spark stacks takes damage it fires one spark per stack in a random direction

I hope you have fun experimenting with the new actions and I’m looking forward to your feedback regarding the interface changes!

Hotfixes:

Hotfix 1 (04.01.2026):

I just released a small hotfix that fixed a typo in the wonder pill description and a visual bug in the lab scene. Hotfix 2 (05.01.2026): I just released a hotfix that fixed the following bugs:

  • Wonder Pill would sometimes increase the stats multiple times

  • Sparks now trigger when the creature would die but the death is prevented. ( Tridacna and Resurrection Core)

Source

Steam News / 4 January 2026

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