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Steam News1 April 20262mo ago

Patch 1.0.10

Patch 1.0.10 is now live! New Actions! Two new actions have been added to NICAOS! As always, these actions will be part of Planet 5 once it releases, and they will also join the pool for NICAOS effective immediately.

Full notes

Full Evolve Lab update

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What changed

2 fixes2 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedNew Actions!Two new actions have been added to NICAOS!
changedNew Actions!As always, these actions will be part of Planet 5 once it releases, and they will also join the pool for NICAOS effective immediately. These actions are still subject to change and may receive further adjustments during this month if necessary. The scales are also still missing sounds and visual effects for when they mitigate damage and when all stacks are lost at the end of the state machine.
changedNew Actions!Propeller Blade : Shoot a propeller blade in a random direction. It stops moving when it hits an enemy or a wall. Enemies that stay inside are damaged every second. The blade disappears after the action duration ends.
changedNew Actions!Scale Armor : Gain scales equal to this action's health. Each stack prevents one damage, and all stacks are lost at the end of the creature’s state machine.
changedBalance Changes:Poison Cloud : Damage increased to 3 (up from 2)
changedBalance Changes:Robot : Speed increased to 5 (up from 4)

Patch 1.0.10 is now live!

New Actions!

Two new actions have been added to NICAOS!

As always, these actions will be part of Planet 5 once it releases, and they will also join the pool for NICAOS effective immediately. These actions are still subject to change and may receive further adjustments during this month if necessary. The scales are also still missing sounds and visual effects for when they mitigate damage and when all stacks are lost at the end of the state machine.

  • Propeller Blade: Shoot a propeller blade in a random direction. It stops moving when it hits an enemy or a wall. Enemies that stay inside are damaged every second. The blade disappears after the action duration ends.

  • Scale Armor: Gain scales equal to this action's health. Each stack prevents one damage, and all stacks are lost at the end of the creature’s state machine.

Balance Changes:

  • Poison CloudDamage increased to 3 (up from 2)
  • RobotSpeed increased to 5 (up from 4)

I am also almost done with the next part of the UI rework, which adds scene transitions and post-combat information. Additionally, my audio designer has prepared something amazing, which should be ready by the next reset at the latest.

Lastly, if you have been enjoying Evolve Lab so far, it would help me a lot if you could spread the word or write a review! I am confident that the game has a lot of potential to grow, but it can only reach it with your help ❤️

Hotfix 1, 10th April 2026:

  • Fixed additional cores not being shown correctly if a creature has more than 10 cores

Source

Steam News / 1 April 2026

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