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Latest Entity Strike updates
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- Entity Strike
ENTITY STRIKE – SPRING SALE DISCOUNT!
Get ready to jump into the chaos — Entity Strike is now on sale! This is the perfect time to experience the action, build your upgrades, and survive the waves. But that’s not all… We’re currently working hard behind the…
Patch notes3 changesUI/audioGameplay - Entity Strike
ENTITY STRIKE – SPRING SALE DISCOUNT!
Get ready to jump into the chaos — Entity Strike is now on sale! This is the perfect time to experience the action, build your upgrades, and survive the waves. But that’s not all… We’re currently working hard behind the…
Patch notes3 changesUI/audioGameplay - Entity Strike
Announcement — Contracts System Incoming
I’m currently working on a brand new feature for Entity Strike, the Contracts System. This system will allow players to activate special challenges before starting a run in Survival mode. Each contract introduces a clea…
Event5 changesGameplayUI/audio - Entity Strike
Development update
Development update Entity Strike is still very much alive and moving forward. Technically, things are solid but creatively, I’ve reached a point where more viewpoints would genuinely help the game evolve in the right di…
Announcement1 changeGameplay - Entity Strike
Entity Strike Now Fully Playable on Steam Deck!
Great news, Strikers! 🎉 Entity Strike runs perfectly on the Steam Deck. No special configuration is required — just one small step: when you see the disclaimer screen at the very beginning, simply tap once on the touch…
Patch notes1 changeMaps - Entity Strike
Progress Update
Hey Strikers, We wanted to give you a quick update on what’s going on behind the scenes. Development is still moving forward, but we’ve been facing some financial challenges lately, which is why content updates have tak…
Patch notes1 changeUI/audio - Entity Strike
Entity Strike – Patch Notes v0.43
Hey Survivors, Here’s what’s new (and fixed!) in this update: Features & Improvements Unlocks & Achievements Unlocked and locked items are now much easier to spot at a glance. Progress feels more rewarding! Full Screen…
Store11 changesFixCompatibility - Entity Strike
A Quick Update & Sneak Peek – New Drops System Incoming!
Hey Survivors, First off, thank you so much for your patience and for believing in Entity Strike during these early days. We’ve seen every comment, review, and message and yes, we noticed the silence lately! That’s beca…
Patch notes3 changesGameplayBalance - Entity Strike
Massive Visual Update + New Wave XP System!
Hey everyone! We’ve been hard at work improving Entity Strike, and this update is one of our biggest yet in terms of visuals, gameplay clarity, and user experience. 🆕 What’s New: Wave-based XP System: Now you gain XP k…
Patch notes6 changesGameplayCompatibility - Entity Strike
🚨 Dev Update! 🚨
We’ve been a bit quiet these past few weeks... but for a very good reason: Entity Strike is getting a full visual overhaul! We’re reworking animations, enemies, weapons, and upgrades — all in preparation for a major upd…
Patch notes2 changesGameplay - Entity Strike
DEV LOG #07 - New languages support and reroll
🚀 Update: Reroll System + Multilingual Support! Hey survivors! We're excited to bring you another quality-of-life update packed with improvements that make Entity Strike even more accessible and strategic. 🔁 New: Rero…
Patch notes2 changesGameplayBalance - Entity Strike
New Update is Live!
We’ve just added 2 new weapons to your arsenal: LMG — suppress your enemies with a relentless barrage! Shotgun — get up close and personal with devastating shots! All these weapons can now be unlocked as upgrade drops d…
Patch notes3 changesGameplayUI/audio - Entity Strike
DEV LOG #06
👾 New Enemy: The Ghoul Spitter A terrifying new ranged threat joins the fray! The Ghoul Spitter launches acid projectiles that leave dangerous puddles on the battlefield, forcing you to stay mobile and adapt your tacti…
Event5 changesBalanceGameplay - Entity Strike
Quick Update - Entity Strike
Additions: New death screen with a smoother transition — no more harsh cuts. Added punishment for “run-to-win” players — but you'll have to discover what it is in-game 👀 Music and sound system reworked: You can now con…
Event7 changesGameplayUI/audio - Entity Strike
MAJOR UPDATE: Full Controller Support + Auto Attack System
What's New: 🎮 Full controller/gamepad support! UI and input icons adapted for controllers. New auto-attack system: replaced auto-aim with auto-fire. You must still aim manually — enemies in your line of fire will be sh…
Store7 changesFixGameplay - Entity Strike
DEV LOG #05 – Explosive Dash, Temporary UI & Loot Overhaul
👋 Hey everyone! It’s time for another dev log, and this one comes packed with important changes and improvements based on your feedback: 🔦 Flashlight Upgrade Rework The flashlight's brightness and range upgrades have…
Store9 changesFixGameplay



