Full notes
Full Entity Strike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
We’ve just added 2 new weapons to your arsenal:
LMG — suppress your enemies with a relentless barrage!
Shotgun — get up close and personal with devastating shots!
All these weapons can now be unlocked as upgrade drops during your runs — adapt your build and dominate!
🎯 New Effects & Feedback
We’ve added improved screenshake and enhanced impact feedback — making every shot, hit, and explosion feel even more visceral. ➡️ We’d love your feedback on how these new effects feel!
🖥️ UI Overhaul
We’ve revamped several parts of the User Interface to improve readability, style, and overall immersion. Let us know what you think!
Also we got a new logo!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
