Full notes
Full Entity Strike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
We’ve been a bit quiet these past few weeks... but for a very good reason: Entity Strike is getting a full visual overhaul!
We’re reworking animations, enemies, weapons, and upgrades — all in preparation for a major update that will shape the future of the game. ⚔️💥 Lil sneak peak on the latest works!
This exciting new phase wouldn’t be possible without the help of some incredibly talented freelancers who have joined the Tropical Pixel Studios family. 🎨✨
Say hello to our newest team members:
🎨 Art Direction – Ruben Soares
🧠 Creative Direction – Afonso Leitao
🎬 Media Creation – Fauzi Raisyuli
With this dream team on board, we’re leveling up everything about Entity Strike. Stay tuned — we can’t wait to show you what’s coming next!
🔧 Thanks for your patience — it’s going to be worth the wait.
Source
Changelog.gg summarizes and formats this update. How we read updates.
