Full notes
Full Entity Strike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
What's New:
🎮 Full controller/gamepad support! UI and input icons adapted for controllers.
New auto-attack system: replaced auto-aim with auto-fire. You must still aim manually — enemies in your line of fire will be shot automatically.
- NoteController sensitivity settings are not available yet, but they’re coming soon!
Fixed a bug where the game could be paused during the upgrade selection screen.
New Score Store item: Magnet Rank – increases your pickup radius based on the upgrade rank.
New achievement tied to maxing out your magnet!
Full controller navigation added to interface. You can now switch between keyboard/mouse and controller seamlessly — just press a button from either device.
Please report any bugs or issues you find via our Discord or in the Steam Discussions (we have a dedicated bug thread).
Source
Changelog.gg summarizes and formats this update. How we read updates.
