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Steam News17 July 202511mo ago

Entity Strike – Patch Notes v0.43

Hey Survivors, Here’s what’s new (and fixed!) in this update: Features & Improvements Unlocks & Achievements Unlocked and locked items are now much easier to spot at a glance. Progress feels more rewarding!

Full notes

Full Entity Strike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions7 changes1 removal
  • Fixes
  • Gameplay
  • Compatibility
  • UI and audio
  • Balance
  • Performance
fixedHey Survivors,Here’s what’s new (and fixed!) in this update:
addedFeatures & ImprovementsFull Screen / Windowed Mode You can now freely switch between fullscreen and windowed modes just how you like it!
changedFeatures & ImprovementsSteam Deck Improved compatibility and testing for a better handheld experience.
changedFeatures & ImprovementsResolution Improvements HUD bars and UI elements are now better positioned on 2560 x 1440 displays.
changedFeatures & ImprovementsVisual Damage Feedback Taking damage now gives immediate visual feedback, no more confusion when you get hit!
addedFeatures & ImprovementsDeath Animations Added preview death animations for the player and enemies. (This update introduces a preview animation for one enemy type soon, each enemy will have its own unique death style!)

Hey Survivors,

Here’s what’s new (and fixed!) in this update:

Features & Improvements

  • Unlocks & Achievements Unlocked and locked items are now much easier to spot at a glance. Progress feels more rewarding!

  • Full Screen / Windowed Mode You can now freely switch between fullscreen and windowed modes just how you like it!

  • Steam Deck Improved compatibility and testing for a better handheld experience.

  • Resolution Improvements HUD bars and UI elements are now better positioned on 2560 x 1440 displays.

  • Visual Damage Feedback Taking damage now gives immediate visual feedback, no more confusion when you get hit!

  • Death Animations Added preview death animations for the player and enemies. (This update introduces a preview animation for one enemy type soon, each enemy will have its own unique death style!)

  • Dash Spawn Safety Dashing into freshly spawned enemies no longer ruins your run. Increased the minimum spawn distance from the player (now 22 units away, outside the viewport).

  • Loot Drops Reworked First Aid and Shield Armor drops are now balanced:

    • Guaranteed no more than 2 of each per wave.

    • No more waves with zero drops, but no overflooding either!

Bug Fixes

  • Random Game Freezes Improved overall game stability and reduced freezes.

  • Audio Startup Bug Fixed an issue where sometimes the game would start with no sound. If it happens, restarting will bring the audio back.

Known Issues

  • Custom death animations for all enemy types are coming soon! This update brings a sneak peek with one enemy type now featuring its own unique death animation.

  • Some advanced visual effects, animations and UI polish are still WIP.

Thanks for playing and keep the feedback coming each suggestion moves the game forward! Team Entity Strike

Source

Steam News / 17 July 2025

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