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- Desynced
Regular Update (experimental)
Experimental 1.0.18104 Changes Rename buildings to match the actual size as it appears at the default rotation (all "Building 2x1" are now "Building 1x2" and "Building 3x2 (2M2S)" is now "Building 2x3 (2M2S)") Undo the…
Patch notes5 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.18087 Changes Revert a change of 1.0.18044 to again treat infinity in the GOTO register as 0 (because the radar component returns infinity by default which when linked onto GOTO should still work) Remov…
Event10 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.18055 Changes Behavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Removed separate button to invert condition and added more modes to cover inversions Behavior instructions 'Loop Signal', 'Swi…
Patch notes8 changesFixUI/audio - Desynced
Regular Update (experimental)
Experimental 1.0.18044 Changes Treat the movement distance number of the GOTO register set to infinity as infinitely large (not 0) Make a drone which has its GOTO register explicitly set to 1 not automatically dock (unt…
Patch notes8 changesFixUI/audio - Desynced
Regular Update (experimental)
Experimental 1.0.18021 Hotfix Fixes Fix internal API change to Tool.NewRegisterObject and register:Init to correctly set a number even if the value was empty, affecting a few instructions Fix behavior instruction 'Bitwi…
Patch notes3 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.18020 Changes Keep items reserved on the ground when placing a new construction over it (avoids items and components for relocation getting absorbed) Clear the GOTO register after picking up the last of…
Patch notes17 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17996 Additions Add windowed mode to behavior editor (limited view which still allows map and unit control) Added new guided behavior tutorials (accessible via the behavior help welcome screen) Added fa…
Patch notes18 changesFixMaps - Desynced
Regular Update (experimental)
Experimental 1.0.17971 Changes Allow Assembler to be produced in Human Factory Allow Metal Bar, Metal Plate and Reinforced Plate to be produced in Reforming Pool Allow Power Petal and Phase Leaf to be produced in Pylon…
Patch notes24 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17933 Additions Performance statistics for behaviors: Adds a new special view in the 'Library' window with statistics for instructions executed per second as well a line of text with stats at the top wh…
Patch notes24 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17925 Changes Make remaining loop type behavior instructions match others, to clear an output argument if not looping once, otherwise keep the last result ('Loop Units (Range)', 'Loop Research', 'Loop R…
Patch notes24 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17919 Additions Add icon to 'Foundation' object type radar filter that is distinct from the foundation unit type icon Make behavior instruction search also match the English names even in other language…
Patch notes24 changesFixGameplay - Desynced
Regular Update
Hello Operators, 1.0.17871 — Now Live on Main Branch After a few weeks on the experimental branch, this update is finally making its way to everyone. The biggest chunk of work went into the behavior editor: you can now…
Event69 changesFixUI/audio - Desynced
Regular Update (experimental)
Experimental 1.0.17871 Fix issue when copying an item with deleted dependencies (i.e. a blueprint using a deleted behavior) between Library and Favorites leaving the item in an invalid state where copying it a second ti…
Patch notes5 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17866 Fix behavior value search not finding an identifier or coordinate without a number Fix issues caused by a "Break" instruction at the top of a sub-behavior while inside a loop in the outer calling…
Event77 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17857 Additions Support copy/paste single argument values in the behavior editor Add a simple search function to behavior editor (currently only argument values can be searched) Allow dragging an instru…
Patch notes3 changesFixGameplay - Desynced
Regular Update (experimental)
Experimental 1.0.17832 Changes Show "Move and Fire" stat in the tooltip for all weapon components Added "Charge Time" as an option for the "Get Item Info" behavior instruction (for weapons, repairers, radars) Only show…
Patch notes3 changesFixGameplay

