Update log
Full Desynced update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
Experimental 1.0.17866
Fix behavior value search not finding an identifier or coordinate without a number
Fix issues caused by a "Break" instruction at the top of a sub-behavior while inside a loop in the outer calling behavior
Fix issues with the preview of very large multi-blueprints (buildings in the distance being not shown or not clickable)
Request a new path when a unit that wants to undock while being blocked by something gets force undocked (i.e. due to its garage getting destroyed) and placed into a tile that isn't adjacent to where its movement path starts (avoid it jumping over multiple tiles)
Add 30 recently added and modified strings temporarily localized via machine translation
Reminder that Experimental is exactly that, back up your saves!
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Source
