HomeGamesUpdatesPricingMethodology
Steam News4 August 202611d ago

Regular Update (experimental)

Experimental 1.0.18104 Changes Rename buildings to match the actual size as it appears at the default rotation (all "Building 2x1" are now "Building 1x2" and "Building 3x2 (2M2S)" is now "Building 2x3 (2M2S)") Undo the

In this update3

Full notes

Full Desynced update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Workshop
changedChangesRename buildings to match the actual size as it appears at the default rotation (all "Building 2x1" are now "Building 1x2" and "Building 3x2 (2M2S)" is now "Building 2x3 (2M2S)")
addedChangesUndo the change from ver. 1.0.18055 where by default new constructions of non-square buildings start rotated to be wider than tall
addedChangesAdd 400 recently added and modified strings temporarily localized via machine translation
fixedFixesFix logging of a Lua warning when opening the Codex
fixedFixesFix logging of a Lua error when double clicking the Program Start node in the behavior editor

Desynced changes

changedRename buildings to match the actual size as it appears at the default rotation (all "Building 2x1" are now "Building 1x2" and "Building 3x2 (2M2S)" is now "Building 2x3 (2M2S)")
addedUndo the change from ver. 1.0.18055 where by default new constructions of non-square buildings start rotated to be wider than tall
addedAdd 400 recently added and modified strings temporarily localized via machine translation
fixedFix logging of a Lua warning when opening the Codex
fixedFix logging of a Lua error when double clicking the Program Start node in the behavior editor

Experimental 1.0.18104

Changes

  • Rename buildings to match the actual size as it appears at the default rotation (all "Building 2x1" are now "Building 1x2" and "Building 3x2 (2M2S)" is now "Building 2x3 (2M2S)")

  • Undo the change from ver. 1.0.18055 where by default new constructions of non-square buildings start rotated to be wider than tall

  • Behavior instruction 'Get Unit Info': Make querying width/height of a unit/building type return the actual values of the underlying data (instead of having width always return the larger of the two numbers) - this is to make sure the numbers match with what the 'Place Construction' instruction will build with its default rotation

  • Add 400 recently added and modified strings temporarily localized via machine translation

Fixes

  • Fix logging of a Lua warning when opening the Codex

  • Fix logging of a Lua error when double clicking the Program Start node in the behavior editor

Source

Steam News / 4 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.