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Steam News16 July 20261mo ago

Regular Update (experimental)

Experimental 1.0.18055 Changes Behavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Removed separate button to invert condition and added more modes to cover inversions Behavior instructions 'Loop Signal', 'Swi

In this update3

Full notes

Full Desynced update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes0 removals
  • UI and audio
  • Gameplay
addedChangesBehavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Removed separate button to invert condition and added more modes to cover inversions
changedChangesBehavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Experimental branch breaking changes: Due to rearranging of the comparison modes, behaviors that used Fully Equal/Data Equal/Destroyed Reference need to be updated [!]
addedChangesBy default start new constructions of non-square buildings rotated to be wider than tall (to match names like 2x1 or 3x2)
addedChangesBehavior instruction 'Get Unit Info': Add options to query width and height of a unit/building
changedChangesShow boosted movement speed more exactly in the unit tooltip (rounded to one decimal place)
fixedFixesFix multiplayer sync check to not falsely report an error after a unit without a weapon component is docked and the garage has moved (regression in 1.0.18044)

Desynced changes

addedBehavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Removed separate button to invert condition and added more modes to cover inversions
changedBehavior instructions 'Loop Signal', 'Switch', 'Memory Sift': Experimental branch breaking changes: Due to rearranging of the comparison modes, behaviors that used Fully Equal/Data Equal/Destroyed Reference need to be updated [!]
addedBy default start new constructions of non-square buildings rotated to be wider than tall (to match names like 2x1 or 3x2)
addedBehavior instruction 'Get Unit Info': Add options to query width and height of a unit/building
changedShow boosted movement speed more exactly in the unit tooltip (rounded to one decimal place)

Experimental 1.0.18055

Changes

  • Behavior instructions 'Loop Signal', 'Switch', 'Memory Sift'Removed separate button to invert condition and added more modes to cover inversions
  • Behavior instructions 'Loop Signal', 'Switch', 'Memory Sift'Experimental branch breaking changes: Due to rearranging of the comparison modes, behaviors that used Fully Equal/Data Equal/Destroyed Reference need to be updated [!]
  • By default start new constructions of non-square buildings rotated to be wider than tall (to match names like 2x1 or 3x2)

  • Behavior instruction 'Get Unit Info': Add options to query width and height of a unit/building

  • Behavior instruction 'Get Unit Info': Return an empty value instead of 0 when querying with an invalid input

  • Show boosted movement speed more exactly in the unit tooltip (rounded to one decimal place)

Fixes

  • Fix multiplayer sync check to not falsely report an error after a unit without a weapon component is docked and the garage has moved (regression in 1.0.18044)

  • Fix showing wrong icon on certain stats in the unit tooltip

  • Fix behavior editor changing the initial value of a parameter not getting registered as a change (and the 'Apply' button not becoming available immediately)

Source

Steam News / 16 July 2026

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