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- Ad Iterum
Beta 0.4.4: New NPCS, ranged weapons that use your blood as ammo, and more
Thanks everybody for playing the demo! This has been live only one week, but hundreds of you already played. Very much appreciated. Initial feedback and bug reports are being worked on, for now I only pushed a new patch…
Store9 changesUI/audioBalance - Ad Iterum
Ad Iterum demo is out now!
After eight months of development, Demo is OUT now! Collapsing floors, gas vents, toxic traps, alarms that call the whole floor down on you, and corpses that were rigged to explode. Fire spreads. Oil ignites. Deep water…
Patch notes6 changesGameplayMaps - Ad Iterum
Beta 0.3.6 v2 content pass: Luck, new bosses, new enemies, and new items
Beta 0.3.6 brought a starting point for endgame, multiple mutations, cloud saves, and endings unlocked, now the full patch is deployed in dev-experimental: Luck is a real stat now: Luck used to be a background number, b…
Patch notes6 changesCompatibilityBalance - Ad Iterum
Milestone reached! Demo coming up at the end of the month.
Milestone reached: Demo The demo content is locked, and will come out at the end of July (it was initially planned for this week, but life got in the way and that won't be possible), so I scheduled for the end of the mo…
Patch notes3 changesGameplayPerformance - Ad Iterum
Beta 0.3.6 - Endgame: Multiple mutations, cloud saves, and endings unlocked.
While the beta 3 play test was running, I kept working on the next milestone. Public demo is getting closer, so keep an eye open. Endings unlocked The game had no ending! ... till now. Two of the game's endings are now…
Patch notes3 changesCompatibilityGameplay - Ad Iterum
OSX version is out!
Heya! Quick but sweet update this week: The native macOS version for Ad Iterum is playable. Currently supporting Apple Silicon. Want to give it a go? Play test is currently open in the main page: Feedback is always welc…
Announcement - Ad Iterum
Ad Iterum Beta Weekend!
Hi all! Beta 0.3.0 is ready. With this I am beginning a first round of beta play testing this weekend, from June, Friday 12 to Monday 15. Play testers will get access to an early, incomplete build of the game where they…
Announcement10 changesCompatibilityMaps - Ad Iterum
Preparing for Beta 3: New biomes, superior weapons, and double the content.
The world keeps growing Two more biomes have opened up, on top of the acid pools added a couple of weeks ago. The deeper you push, the stranger things get. Sharper weapons, nastier company Superior weapons are now a thi…
Patch notes3 changesCompatibilityGameplay - Ad Iterum
Ad Iterum Beta 2 on GameEffect Showcase 2026
Beta 2 has been up for playtesting for a couple of weeks now and I've started to address the feedback, heading to Beta 3. The game also has been featured in GameEffect Showcase 2026! Quarantined Depths, and new Blood Pa…
Patch notes4 changesCompatibilityBalance - Ad Iterum
Ad Iterum Beta Weekend!
Hi all! Beta 0.2.0 is ready. With this I am beginning a first round of beta play testing this weekend, from May, Friday 15 to Monday 18. Play testers will get access to an early, incomplete build of the game where they…
Announcement10 changesCompatibilityMaps - Ad Iterum
0.1.11: Tier 1 Dungeons are here, and do not play nice.
Big week! I've added the Tier 1 dungeons with 3 new biomes. These are entirely different than the beginning of the game, or what I'd call Tier 0. New challenges, new gear, and more progress that unlocks the first half o…
Patch notes6 changesMapsBalance - Ad Iterum
0.1.6: Heavy slams, tooltips, and new strangers
First chunky update since Beta 1! Here's what's new: Heavy weapons finally feel heavy This was bothering me for a while. Swinging a massive two-hander and having it just... tap a single tile felt wrong. Heavy weapons no…
Patch notes6 changesFixCompatibility - Ad Iterum
Beta 1 recap. Your deaths were not in vain
Hi everyone! The first beta of Ad Iterum wrapped up last week, and I wanted to share what came out of it. 20 players jumped in. You explored over 1700 tiles per run on average, fought through nearly 19 enemies per sessi…
Announcement6 changesCompatibilityBalance - Ad Iterum
Ad Iterum Beta Weekend - Patch 0.1.2 - 24h left
The beta has been patched addressing some bugs and feedback reported by testers, still 24h left to give it a go! # Beta 0.1.2 - Latest build: 2026-04-18 - Balance: Blacklist some complex-pattern enemies from spawning on…
Announcement1 changeCompatibility - Ad Iterum
Ad Iterum Beta Weekend!
Hi all! Beta 0.1.0 is ready. With this I am beginning a first round of beta play testing this weekend, from April, Friday 17 to Monday 20. Playtesters will get access to an early, incomplete build of the game where they…
Announcement6 changesCompatibilityMaps - Ad Iterum
New Alpha Update: Playtest streams, New mechanics, and Bosses
This week's update wraps up a big milestone. The vertical slice that will be the demo now has a proper ending. If you make it far enough, you'll know when you've reached it. Beyond that, a bunch of quality-of-life work…
Patch notes13 changesFixGameplay



