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Latest Ad Iterum updates
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- Ad Iterum
Beta 0.3.6 - Endgame: Multiple mutations, cloud saves, and endings unlocked.
While the beta 3 play test was running, I kept working on the next milestone. Public demo is getting closer, so keep an eye open. Endings unlocked The game had no ending! ... till now. Two of the game's endings are now…
Patch notes3 changesCompatibilityGameplay - Ad Iterum
OSX version is out!
Heya! Quick but sweet update this week: The native macOS version for Ad Iterum is playable. Currently supporting Apple Silicon. Want to give it a go? Play test is currently open in the main page: Feedback is always welc…
Announcement - Ad Iterum
Ad Iterum Beta Weekend!
Hi all! Beta 0.3.0 is ready. With this I am beginning a first round of beta play testing this weekend, from June, Friday 12 to Monday 15. Play testers will get access to an early, incomplete build of the game where they…
Announcement10 changesCompatibilityMaps - Ad Iterum
Preparing for Beta 3: New biomes, superior weapons, and double the content.
The world keeps growing Two more biomes have opened up, on top of the acid pools added a couple of weeks ago. The deeper you push, the stranger things get. Sharper weapons, nastier company Superior weapons are now a thi…
Patch notes3 changesCompatibilityGameplay - Ad Iterum
Ad Iterum Beta 2 on GameEffect Showcase 2026
Beta 2 has been up for playtesting for a couple of weeks now and I've started to address the feedback, heading to Beta 3. The game also has been featured in GameEffect Showcase 2026! Quarantined Depths, and new Blood Pa…
Patch notes4 changesCompatibilityBalance - Ad Iterum
Ad Iterum Beta Weekend!
Hi all! Beta 0.2.0 is ready. With this I am beginning a first round of beta play testing this weekend, from May, Friday 15 to Monday 18. Play testers will get access to an early, incomplete build of the game where they…
Announcement10 changesCompatibilityMaps - Ad Iterum
0.1.11: Tier 1 Dungeons are here, and do not play nice.
Big week! I've added the Tier 1 dungeons with 3 new biomes. These are entirely different than the beginning of the game, or what I'd call Tier 0. New challenges, new gear, and more progress that unlocks the first half o…
Patch notes6 changesMapsBalance - Ad Iterum
0.1.6: Heavy slams, tooltips, and new strangers
First chunky update since Beta 1! Here's what's new: Heavy weapons finally feel heavy This was bothering me for a while. Swinging a massive two-hander and having it just... tap a single tile felt wrong. Heavy weapons no…
Patch notes6 changesFixCompatibility - Ad Iterum
Beta 1 recap. Your deaths were not in vain
Hi everyone! The first beta of Ad Iterum wrapped up last week, and I wanted to share what came out of it. 20 players jumped in. You explored over 1700 tiles per run on average, fought through nearly 19 enemies per sessi…
Announcement6 changesCompatibilityBalance - Ad Iterum
Ad Iterum Beta Weekend - Patch 0.1.2 - 24h left
The beta has been patched addressing some bugs and feedback reported by testers, still 24h left to give it a go! # Beta 0.1.2 - Latest build: 2026-04-18 - Balance: Blacklist some complex-pattern enemies from spawning on…
Announcement1 changeCompatibility - Ad Iterum
Ad Iterum Beta Weekend!
Hi all! Beta 0.1.0 is ready. With this I am beginning a first round of beta play testing this weekend, from April, Friday 17 to Monday 20. Playtesters will get access to an early, incomplete build of the game where they…
Announcement6 changesCompatibilityMaps - Ad Iterum
New Alpha Update: Playtest streams, New mechanics, and Bosses
This week's update wraps up a big milestone. The vertical slice that will be the demo now has a proper ending. If you make it far enough, you'll know when you've reached it. Beyond that, a bunch of quality-of-life work…
Patch notes13 changesFixGameplay - Ad Iterum
Beta 0.1.0 candidate - Patches 0.0.10 to 0.0.14
Moving towards beta and public playtest! I had to fix 2 critical bugs with mouse control today, so I pushed to the dev branch all the latest changes 0.0.10 to 0.0.14. This is currently playable through private access, j…
Announcement1 changeCompatibility - Ad Iterum
New Alpha Update: Heavy weapons, settings, and bug fixes
Quick weekend update! The big theme was making deeper floors actually scary. Enemies down there are properly dangerous now, and heavy ranged weapons burn through more ammo so you can't just snipe everything forever. I a…
Announcement - Ad Iterum
New Alpha Update: Daily Run
Big batch of changes this week: Three new updates to the alpha build, so I'll be merging them in the weekly update to not spam. Alpha is now version 0.0.8 A core change is the new Daily Run mode: Every day a new seeded…
Announcement2 changesGameplay - Ad Iterum
Alpha 5: Affix System, Item Tiers, and 20 New Modifiers
The weapon system got a full redesign this week. Instead of fixed stats, weapons now roll with affixes, and the deeper you go the more affixes you'll find on your gear. Combined with a new tier system and a pile of new…
Announcement1 changeFixGameplay


