HomeGamesUpdatesPricingMethodology
Steam News19 April 20262mo ago

Ad Iterum Beta Weekend - Patch 0.1.2 - 24h left

The beta has been patched addressing some bugs and feedback reported by testers, still 24h left to give it a go! # Beta 0.1.

Full notes

Full Ad Iterum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedThe beta has been patched addressing some bugs and feedback reported by testers, still 24h left to give it a go!

Ad Iterum changes

changedThe beta has been patched addressing some bugs and feedback reported by testers, still 24h left to give it a go!

The beta has been patched addressing some bugs and feedback reported by testers, still 24h left to give it a go!

# Beta 0.1.2 - Latest build: 2026-04-18 - Balance: Blacklist some complex-pattern enemies from spawning on first run ever - Balance: Assure safe room after boss defeat - Balance: Increase chance of safe rooms to appear - Balance: Increased HP granted from healing injectors - Fix: Adjust bottom padding on item contextual UI for memory units - Fix: When in boss room, clicking on stairs when you're on top moves you correctly to the next floor. - Fix: Cursor does no longer show attack when hover over friendly npcs - Fix: Player no longer walks around forever when clicking on a vault or the terminal - Fix: After proximity trap explodes, no longer lose control over clicking to move - Fix: Disable zoom when UI open scrolling, no longer triggers the zoom incorrectly - Fix: Player no longer moves twice after walking through an item and not picking it up - Fix: Heavy weapon allows movement via click while recovering from heavy swing - Fix: Missing boots slot now shows in character inventory when equipped - Fix: Traders offer a guaranteed number of known items, along unknown ones - Fix: Disallow repair and scrap consumption on items that are already at 100% durability - Improvement: General stability - Improvement: Localization fixes - Improvement: Ranged enemy attack paths are visible in the grid # Beta 0.1.1 - Latest build: 2026-04-17 - Balance: Reduced chance of boss showing up in 1st floor to 0%. - Fix: Selecting music volume text no longer invisible when blending with background - Fix: Removed "No mutagens currently detected" text despite mutations being active - Fix: Missing boss name in logs when affected by statuses - Fix: Disallow boss entrance to re-appear once has been defeated. - Fix: Clicking on stairs when you're on top moves you correctly to the next floor. - Improvement: Expand meat description - Improvement: When entering a new floor with boss access, there's a hint - New: Numpad support for skipping turn with default Numpad 5

Source

Steam News / 19 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.