In this update2
Full notes
Full Ad Iterum update
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What changed
- Gameplay
- Performance
- Maps
Ad Iterum changes
Milestone reached: Demo
The demo content is locked, and will come out at the end of July (it was initially planned for this week, but life got in the way and that won't be possible), so I scheduled for the end of the month.
I also made a new trailer to announce the milestone!
Last public play test
If you've been meaning to try Ad Iterum while it is still changing fast, now is a good time. I'm mostly looking for rough edges: unclear UI, weird balance spikes, confusing systems, crashes, broken builds, all the usual things that only show up once you folks play:
Why last? After the demo is out, all play testing will be done exclusively in private through discord, as will make no sense to have both demo and play test out through steam.
While the demo is locked out to the first dungeon/biome only, the play test generally contains the full scope of the game, or very specific builds when something new is introduced, as well as debug tools like cheating codes that won't be present in the final build.
Feedback is always welcome, if you want to poke around early builds come and join Discord: https://discord.gg/VKSgsWA4GW
Thanks for playing!
Source
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