In this update6
Full notes
Full Ad Iterum update
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What changed
- UI and audio
- Store
- Balance
- Gameplay
Ad Iterum changes
Thanks everybody for playing the demo! This has been live only one week, but hundreds of you already played. Very much appreciated.
Initial feedback and bug reports are being worked on, for now I only pushed a new patch to the demo that was deadlocking folks with their default language in Spanish or Japanese, so I considered this one critical:
Beta 0.4.2 - Fix: Starting the game in Spanish or Japanese by default sometimes wouldn't boot it fully.
The rest of changes are currently sitting in dev-experimental branch for testing, and will stay there for a week or two before moving them to the demo and full game builds. If you want to give it a go, come and join discord for playtesting access!
Scoreboards
You're putting my runs to shame, I'm nowhere to be seen in the first 10 spots and beating my score just took a few days 😂
The scoreboard in game is still a bit finicky, as Steam takes quite a while to update them, but I have several fixes in place that will go out soon and should improve it.
There are people down there willing to make a deal
Two new strangers have set up shop in the dungeon:
The Gene Surgeon will happily rearrange you, though whether that's surgery or a game of chance depends on your luck.
The Affix Switcher deals in gear, and can turn a weapon you tolerate into one you love. Or not.
More guns and ammo types, including your own blood
Ten new ranged weapons across the last two builds, including rifle types, plus ammo types to feed them.
Craft-eable Mutagens
The basics of mutagen crafting are in. Each dungeon tier now offers one mutagen stabilizer
New ways to die
Steam and electric damage have been added.
Careful what you eat
You've always had to be careful before, but now a new mechanic has arrived: Cannibalism is in. It'll extend your life. It'll also cost you, permanently.
Three builds went out this week, so this one's chunky. Here's what's new:
Beta 0.4.4 - Fixed: Bug where you could drown or be ambushed in shallow water - Fixed: Bug where Steam's scoreboard would take 8-10 seconds to load before giving up - Fixed: Bug where ammo label did not reset after dying - Improvement: General stabilization - Improvement: See more enemy details on inspect - Improvement: Ranged weapons now show in player when equipped - Improvement: Visual effects when shooting or being shot - Improvement: Text and translation of fungal symbiote - Improvement: When damaged by hunger, it shows on screen - New: One mutagen stabilizer is now offered per dungeon tier - New: Repulsor Paws mutation - New: Mutagen crafting basics - New: Melee weapons x4 - New: Damage type and death cause: Steam/Scald - New: The Gene Surgeon (...or croupier?) npc - New: The Affix Switcher npc Beta 0.4.3 - Fix: Acid Puke Bugs and Plague Maggots now leave their acid pool / toxic cloud on death, and the deep-hollow bugs use their own looks instead of borrowed ones - New: Cannibalism mechanic. Extends your life, at a permanent cost. - New: Ranged weapons x6 - New: Working synergies, starting by Septic, Hemorrage, and Combustion. - New: Electric damage - New: Bosses x2 - New: Ammo types - New: Rifle-types ranged weapons
Feedback is always welcome, if you want to poke around early builds come and join Discord:
Thanks for playing!
Source
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