In this update3
Full notes
Full Ad Iterum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Gameplay
Ad Iterum changes
Beta 2 has been up for playtesting for a couple of weeks now and I've started to address the feedback, heading to Beta 3.
The game also has been featured in GameEffect Showcase 2026!
Quarantined Depths, and new Blood Pacts
A new boss is waiting for you, along with new creatures lurking in the Quarantined Depths. And if you're the type to make deals you'll regret, there are new Blood Pacts on offer too. Power always has a price.
Gear with teeth
A whole wave of affixes landed
Parasitic, Thorns, Ward, Brutal, Reflective, Glass, Reinforced, and more.
Every one is a trade-off
heal on kill but bleed out over time, hit like a truck but shred your weapon, see further but get spotted easier. Broken gear is now properly inert, so you'll feel it when your favourite blade gives out.
Cooking actually cooks now
A couple of things around food were broken. Eating corpses straight off the floor now properly cleans them up, and you can finally cook meat in environmental fire like you'd expect. New foods have also joined the menu.
Careful what you eat.
Feedback is always welcome, if you want to poke around early builds come and join Discord:
Change log
# Beta 0.2.3 - Latest build: 2026-05-24 - Fix: Bug where eating corpses directly from the level wouldn't destroy them - Fix: Bug that disallowed cooking meat in environmental fire - Improvement: Added instructions for targeting when throwing items in the game console - Improvement: Traps will show greyed-out while in disabled state - Improvement: World NPCs show "!" when not interacted with. - Improvement: Updated visuals and sprites - Improvement: Added UI guidance when attacking ranged - New: Boss x1 - New: Initial scoring system - New: Minor animations - New: Blood Pacts x2 - New: Identification chip # Beta 0.2.2 - Latest build: 2026-05-19 - Balance: Removed default affix from daggers - Balance: Increased bosses HP - Fix: Actively using a ranged weapon no longer blocks the player from using stairs - Fix: Broken gear is now inert stats and affix-wise - Fix: Disallow traps to appear in water - Improvement: Show broken gear explicitly broken in inventory - Improvement: General visuals - New: Parasitic affix. Restores HP on kill, but drains HP over time. - New: Thorns affix. Damages attacker, but reduces durability. - New: Ward affix. Immunity to effects, but reduces durability. - New: Padded affix. Immunity to knockback. - New: Brutal affix. Hits harder, but adds attack recovery. - New: Reflective affix. Can turn incoming attacks back at attackers, but draws attention. - New: Glowing affix. Expands FOV, but makes the wearer easier to detect. - New: Glass affix. Hits harder, but greatly reduces item durability. - New: Reinforced affix. Adds armour protection and durability, but extra weight makes you hungrier. - New: Light affix. Adds dodge, but makes hits hurt more. # Beta 0.2.1 - Latest build: 2026-05-16 - Fix: Throwing meat to enemies no longer results on an error - Fix: Loot spawned after boss defeat sometimes might error out if the tile was occupied by a minion or a trap - Fix: Area traps do damage again - Fix: HP bar not showing zero when player received higher damage than remaining HP - Improvement: Adjusted native enemies and traps weights based on biome - Improvement: Blood pact shrines are more noticeable - Improvement: More JA localized strings - New: Postprocessing effects for low HP, and special dungeon floors # Beta 0.2.0 - Latest build: 2026-05-14 - New: Map generation improvements - New: Boss 2 # Candidate 0.2.0 - Beta 0.1.12 - Latest build: 2026-05-11 - Fix: Expand/collapse message box is now correctly binds to left stick press in gamepad - Fix: Bug where UI navigation would be disabled if player dies when inventory is open - Fix: Disallow vaults to drop items in already-occupied tiles - Improvement: General RNG tweaks - Improvement: Disallow switching to ranged weapon with no ammo - Improvement: Reorganized memories structure, so is easier to navigate - New: Better quality items in T1 dungeons - New: Quick access buttons to Inventory, Options, Messages, and Report a bug. - New: Enabled basic Japanese localization - New: Blood pact givers can be found through the dungeon - New: Initial save system. No longer wipes progress between beta versions - New: Added setting to enable/disable screen shake - reported by Paweł - New: Allow game to continue running in background - reported by Paweł - New: Additional audio and sounds
Source
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