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Latest Lethal Dose updates
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- Lethal Dose
Early Access Release 8.1: Workshop Menu & Input Improvements, Bug Fixes
WORKSHOP MENU Added a log that tells the player what's happening (downloading items, when an error occurs etc.) Workshop Menu loads much more quickly (it now tries to retrieve the level's preview image from your local f…
Patch notes8 changesFixWorkshop - Lethal Dose
Early Access Release 8: Explosion Update
NEW WEAPONS Rocket Launcher: Fires a flying rocket that explodes upon impact Grenade Launcher: Fires an arching grenade that explodes upon impact, or when hitting the ground. It has a custom reticle: where you aim is wh…
Patch notes7 changesFixPerformance - Lethal Dose
Early Access Release 7.3: New Challenge Levels, New Assets, Bug Fixes
Two New Challenge Levels: You can find these in the "challenges" tab when picking a level (unlike the main levels which are in the "campaign" tab) Obstacle Course Challenge: navigate through the traps to get to the end…
Event6 changesFixGameplay - Lethal Dose
Early Access Release 7.2: Melee and Door Improvements, Level Editor Changes
Melee and Door Improvements: Changed how meleeing an enemy through a door works: previously this would just kill the enemy, now doing this stuns and knocks back the enemy and also slams the door open Improved the z-axis…
Store6 changesFixGameplay - Lethal Dose
Early Access Release 7.1: Improved How Guns Work With Doors, Bug Fixes
Improving how guns work with doors: If you walk up to a wall while holding a gun, the Player holds the gun sideways to prevent it from clipping inside the wall (you've probably seen this kind of feature in First Person…
Patch notes4 changesFixGameplay - Lethal Dose
Early Access Release 7: Level Pack Update
Three New Levels: Crystal Palace: It's re-up day at the palaces, so the boys are having friends over. A difficult level with large stages, new furniture assets, many enemies and lots of gun focused combat. Crate Day: Th…
Patch notes11 changesFixGameplay - Lethal Dose
Early Access Release 6.3: Bullet Shield Character Rework
Bullet Shield Character Rework: Changed how the power works: hold r-click to summon the shield, draining mana over time Created unique sprites and animations for the character Replaced the old shield sprite with a parti…
Patch notes4 changesFixGameplay - Lethal Dose
Early Access Release 6.2: Improvements & Bug Fixes
Improved reflecting bullets with melee weapons: Reflected Enemy bullets change their sprite to the player's bullet (yellow) instead of staying red Can now reflect the same bullet multiple times, reflecting it resets its…
Patch notes4 changesFixGameplay - Lethal Dose
Early Access Release 6.1: Character Selection Improvements
Added animations to the Character Selection in the Main Menu Available Characters for a Level: Levels can now be restricted to certain characters, for instance the tutorial levels can only be played with the Protagonist…
Patch notes2 changesGameplay - Lethal Dose
Early Access Release 6: Characters Update (Part One)
Play as different Characters with unique powers! Protagonist: Blink Power that you're used to Punished Protagonist: Blink but no slomo to give more of a challenge Hurley: No powers at all for an even greater challenge W…
Event5 changesGameplayWorkshop - Lethal Dose
Early Access Release 5.4: Screen Shake Option + Slomo Improvements
Screen Shake Multiplier in Options: Added a Screen Shake multiplier to the Options menu, this allows you to reduce screen shake, disable it entirely or even increase the screen shake. Screen Shake Slomo Improvements: Sc…
Patch notes2 changesGameplay - Lethal Dose
Early Access Release 5.3: Bug Fixes
Bug Fixes: Fixed Sentries shooting themselves Fixed dead Enemies dropping weapons on the other side of a wall when dying really close to a wall Fixed being unable to blink when at the top of the navigation area Fixed up…
Announcement4 changesFix - Lethal Dose
Early Access Release 5.2: UI Change, Bug Fixes & Improvements
Stage/Level Complete UI Change: Updated the UI that shows when you win a stage. I got rid of the old TV screen on a rope, and replaced it with a fancy hole in the screen. Not entirely happy with it yet but it it looks p…
Announcement9 changesFixUI/audio - Lethal Dose
Early Access Release 5.1: Bug Fix
The Bullet Shield power currently isn't in any of the campaign levels, but it can be used in the Level Editor and Workshop levels Fixed Bullet Shield not working at all (bullets would pass through it) (Bug was introduce…
Announcement3 changesFixWorkshop - Lethal Dose
Early Access Release 5: Dungeon Update!
Entirely New Dungeon Level: A follow up of sorts to the Mansion level: a secret underground Dungeon hidden beneath the Mansion, what are the servants getting up to? Features two new traps, plus a portcullis gate you can…
Announcement13 changesFixGameplay - Lethal Dose
Cool Props Update (Early Access Release 4)
New Lab Level: A brand new lab level, much bigger and more challenging than the old one Features the new props mentioned below to create some new interesting level design Also added some new furniture New Props: Sentry…
Announcement19 changesFixGameplay


