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Steam News21 January 20265mo ago

Early Access Release 6.3: Bullet Shield Character Rework

Bullet Shield Character Rework: Changed how the power works: hold r-click to summon the shield, draining mana over time Created unique sprites and animations for the character Replaced the old shield sprite with a parti

In this update2

Full notes

Full Lethal Dose update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedBullet Shield Character Rework:Changed how the power works: hold r-click to summon the shield, draining mana over time
changedBullet Shield Character Rework:Replaced the old shield sprite with a particle based wall of fire appearance (with lighting and SFX)
fixedOther:Fixed being unable to use a power even if you have enough mana, due to floating point precision errors
changedOther:Reduced Lightning Power's cost to 60% (used to cost 100% of the mana bar)
addedOther:Added some notches to the mana bar

Lethal Dose changes

changedChanged how the power works: hold r-click to summon the shield, draining mana over time
changedReplaced the old shield sprite with a particle based wall of fire appearance (with lighting and SFX)
fixedFixed being unable to use a power even if you have enough mana, due to floating point precision errors
changedReduced Lightning Power's cost to 60% (used to cost 100% of the mana bar)
addedAdded some notches to the mana bar

Bullet Shield Character Rework:

  • Changed how the power works: hold r-click to summon the shield, draining mana over time

  • Created unique sprites and animations for the character

  • Replaced the old shield sprite with a particle based wall of fire appearance (with lighting and SFX)

Other:

  • Fixed being unable to use a power even if you have enough mana, due to floating point precision errors

  • Reduced Lightning Power's cost to 60% (used to cost 100% of the mana bar)

  • Added some notches to the mana bar

Source

Steam News / 21 January 2026

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