Update history
Latest Ghost Hand updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Ghost Hand
Demo 1.9
mech boss hitbox improvements tweak to the slow motion during a parry tweak to basic attacks heavy attack dunks enemies stomp no longer activates enemy magnetism fixed odd sliding with some moving platforms tweak to mec…
Announcement51 changesFixGameplay - Ghost Hand
Demo 1.8
Demo 1.8 -dummy can only be killed when rank is B or higher -tweaked Break rotating sprite -added collision bars for flying mech boss arena in the castle area -added a leash system that dont allow enemies to exit their…
Store49 changesFixGameplay - Ghost Hand
Demo 1.7
-chest data being loaded from file is working once more -fixed the stair material not working -fixed z index issue in dragon overpass cutscene -changed the way enemies are loaded, faster boots -added gorenest like for a…
Announcement18 changesFixMaps - Ghost Hand
Demo 1.6
Demo 1.6 -Jump height increased by 5% -Player max speed reduced by 15% and acceleration by 20% -shortened arena explanation cutscene -merky no longe visible around castle area -fixed waving shader mask not being applied…
Store16 changesFixGameplay - Ghost Hand
Demo 1.5
-updated MLP library -enemy drop rates can also be changed in enemystats.tres -tweaked warship air battle -fixed nonalignment issues with 2d vertex rotation shader -f6 now preload all levels and enemies -hot reloading o…
Announcement30 changes1 numericFix - Ghost Hand
Demo 1.4.1
-fixed failure to start new game glitch -fixed forest area not being infected with mushrooms after slug boss -increased collision box eletric ball attack -air stop only happens in case attack button is hold down -mosqui…
Announcement6 changesFixGameplay - Ghost Hand
Demo 1.4
Demo 1.4 -light engine tweak -optimization to some shaders -redoing character progression -added vodka and vodka flasks -work on item descriptions -reworked rng loot drop logic -fixed item equipping related crash -added…
Store19 changesFixGameplay - Ghost Hand
Demo 1.3
Demo 1.3 -Changed Progression around forest area -start will enter the main menu from the start screen -redone movement math to avoid rounding errors in speed -increase drag from walking uphill -added random loot drops…
Announcement1 changeFixPerformance - Ghost Hand
Demo 1.2
-added back text idicating new items on inventory -added breakble rock variation as breakble roots -changes to forest area layout and progression -fixed crash related to using potions -added potion drop -fixed wrong dia…
Announcement1 changeFixPerformance - Ghost Hand
Demo 1.1
-decreased mosquito health by 50% -air combo animation rework -replace air attack height gain with air stops -redone break frame system -made statue in waterfall area invisible -tweaks to some in game text -map disabled…
Announcement1 changeFixMaps - Ghost Hand
Demo 1.0.8
-Saves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the for…
Announcement1 changeFixMaps - Ghost Hand
Demo 1.0.7
-tweaked ledge detection raycasts -multiple platforms can no longer influence player position -tweak to water wheel area to avoid player spawning too close to death pit -some platforms add no momentum once the player le…
Announcement1 changeFixPerformance - Ghost Hand
Demo 1.0.6
-added a 0.1 second delay between being able to switch menu options -speed up menu button animations -tweaked the fast momentum reversal code -tweak to forest area -decreased Iria speed parameter slightly -increased jum…
Announcement1 changeFixPerformance - Ghost Hand
Ghost Hand Future of the Project Disscusion
We are updating the userbase about the games future
Announcement - Ghost Hand
Demo 1.0.5
-fixed stand attack collision box -fixed possible crashes of setting a vector2 as a integer -fixed some grammar mistakes -work on Portuguese translation -fixed map not clearing once prologue is finished -tweaks to world…
Announcement1 changeFixMaps - Ghost Hand
Demo 1.0.4
-added Arrow for selecting language flags -added animated pallete shader for canonball -tweaked animated pallete shader for canonballs and deathballs -work on portuguese translation
Announcement1 changePerformance


