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Steam News4 March 20251y ago

Demo 1.0.8

-Saves will save current audio track being played -flattened the top of boulder collision -added default save file as save.

Full notes

Full Ghost Hand update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedSaves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed checkpoint related crash -tweaked boulder damage collision detection -tweaked boulder damage hitbox -increased damage mosquitos take from boulders -fixed small issues in action invert and run animations -character runs while standing on top of boulders -fixed map trails not being cleaned -speed up grab animation by 20%

Ghost Hand changes

fixedSaves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed checkpoint related crash -tweaked boulder damage collision detection -tweaked boulder damage hitbox -increased damage mosquitos take from boulders -fixed small issues in action invert and run animations -character runs while standing on top of boulders -fixed map trails not being cleaned -speed up grab animation by 20%

-Saves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed checkpoint related crash -tweaked boulder damage collision detection -tweaked boulder damage hitbox -increased damage mosquitos take from boulders -fixed small issues in action invert and run animations -character runs while standing on top of boulders -fixed map trails not being cleaned -speed up grab animation by 20%

Source

Steam News / 4 March 2025

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