What changed
1 fix0 additions0 changes0 removals
fixedSaves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed checkpoint related crash -tweaked boulder damage collision detection -tweaked boulder damage hitbox -increased damage mosquitos take from boulders -fixed small issues in action invert and run animations -character runs while standing on top of boulders -fixed map trails not being cleaned -speed up grab animation by 20%
Ghost Hand changes
fixedSaves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed checkpoint related crash -tweaked boulder damage collision detection -tweaked boulder damage hitbox -increased damage mosquitos take from boulders -fixed small issues in action invert and run animations -character runs while standing on top of boulders -fixed map trails not being cleaned -speed up grab animation by 20%
-Saves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed checkpoint related crash -tweaked boulder damage collision detection -tweaked boulder damage hitbox -increased damage mosquitos take from boulders -fixed small issues in action invert and run animations -character runs while standing on top of boulders -fixed map trails not being cleaned -speed up grab animation by 20%