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- Voxile
6/17/2026 Update!
New world: Trash Panda Park! (see screenshot), a kickstarter backer world. Rendering: per voxel normal rendering, giving a less busy, more pixel art / painterly look to the game. You can change it in the display setting…
Store11 changesFixGameplay - Voxile
Voxile spin-off game Hardhats announced
VoxRay will be launching a co-op only “build plan” focused demo “Hardhats” at June Steam Next Fest (free to Voxile owners) We have been experimenting with a new kind of gameplay based on the Voxile engine that centers a…
Patch notes5 changesGameplayUI/audio - Voxile
Voxile : The Builder's Update
A special build this week, which we call The Builders Update! It brings together what we've been working on for the last few months: New world: Crystal Cathedral! A mysterious force has stripped the Crystal Cathedral of…
Announcement6 changesGameplayWorkshop - Voxile
Build 2/6/2026 + demo updated
Building plans: Now show a transparent in-world representation when quest is active, making it easier to see where parts go! Also shows in red if an object has the wrong orientation. Carpenter Tool: now supports windows…
Store14 changesWorkshopGameplay - Voxile
Biweekly update 1/14/2026
Procedural Generation: Dozens of new points-of-interest including chests hidden in treetops or atop strange cliffs; sunken copper ships laden with cargo; quests to recover lost books, pack cargo, repair ships, or build…
Announcement7 changesGameplayUI/audio - Voxile
New Demo + 40% off!
We have a new DEMO up on Steam, that allows you to try both a procedural survival world and an "adventure" world! The game is also 40% off in the Steam Winter sale, if you didn't have the game yet. And if you do already…
Announcement1 changeGameplay - Voxile
Biweekly build 12/17/25
UI Contextual tutorial: gives tips on what you may want to do next on the left side of your screen in any world. Carpenter tool UI overhaul: now shows previews of what you're about to build. General UI overhaul with bet…
Store25 changesUI/audioWorkshop - Voxile
Weekly build 11-26-2025
Gameplay: Swimming: you swim slightly faster, takes less stamina. Carpenter tool: Ladders! Better UI! Status bars blink if <25% Add XP collectables. Headshots do critical hit damage. Explosions now do twice as much dama…
Patch notes17 changesGameplayWorkshop - Voxile
New demo live on Steam: Procedural Survival Islands
We've been working hard on a new mode that allows you to play Procedural Survival Islands.. which are very different gameplay wise from the hand-designed quest driven worlds we launched in Early Access with! This was on…
Announcement2 changesGameplay - Voxile
Bi-Weekly build 11-06-2025
Survival Mode Get your bearings! A new tutorial NPC, Decker, spawns near the player. Added carpentry workbench which can be used to craft base-building items. Release your inner decorator! Procedural Generation General…
Store32 changesFixGameplay - Voxile
Weekly update 10/22/2025
Gameplay: The default craftable chest now holds slightly fewer items. Points of Interest: Mountain springs, fishman caves, Seaside homes, ruined houses, snowy onsens, repairable vending machines. Crafting: large iron ch…
Store26 changesFixGameplay - Voxile
Weekly build: The Build Tool Update!
Carpenter Tool: Use any wood/stone/dirt in your inventory to directly build various shaped walls, floors and other things in the game world, to make bases, bridges, defenses, and whatever else you may want. UI improveme…
Store14 changesFixWorkshop - Voxile
Weekly build 10/1/25
Procedural World Generation: Many new point-of-interest locations and chest styles. Some respawn points randomly spawn around the world. Rebalanced spawning with better placement and frequency of POIs, resources, and qu…
Store20 changesGameplayUI/audio - Voxile
Weekly Build 15/9/25
Survival Quests: New quests including a genie in a bottle and new stories with the Milfred Betterman Charitable Society. * Survival Worlds: Many more POIs, including more sensible chest spawning and loot distribution. N…
Announcement1 changeFixPerformance - Voxile
Weekly build 9/5/25
When looking at any container, there are tabs for any nearby containers, simplifying container inventory management. The stamina upgrade in the boots equipment now only affects sprint/jump/land/kick, but not melee/swim…
Announcement13 changesGameplayUI/audio - Voxile
Weekly build 8/27/25
Fix bug when loading a savegame with a walking NPC. Fix missing monster step sounds. Some kick improvements: bigger knockback with more arc, better damage radius. Add vacuum tool. Add wind spell, and auto-pin all spells…
Store12 changesFixBalance





