Full notes
Full Voxile update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
Voxile changes
New world: Trash Panda Park! (see screenshot), a kickstarter backer world.
Rendering: per voxel normal rendering, giving a less busy, more pixel art / painterly look to the game. You can change it in the display settings.
Adventure worlds have been overhauled to allow the crafting progression consistently in all of them.
When jackhammering or damaging the world, it now spawns material blocks for you to pick up.
Hands/gloves: you can now pick up and carry stacks of smaller items.
ProcGen: 6x6 and 9x9 landscape block modes.
Sound engine overhaul.
- Buildplansclearer indicators of placement problems, improved visualization.
Carpenter Tool: windows with glass panes.
Carpenter Tool: show current size, materials and mode.
"Machines": can craft objects in the world! (More in a future Hardhats update).
Nailguns, sledgehammer and dynamite items.
Multiplayer: you can now grab items other players are holding.
Multiplayer: show list of other players on HUD.
Multiplayer: others using carpenter tool now visible.
- Multiplayermany issues fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
