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Steam News14 January 20265mo ago

Biweekly update 1/14/2026

Procedural Generation: Dozens of new points-of-interest including chests hidden in treetops or atop strange cliffs; sunken copper ships laden with cargo; quests to recover lost books, pack cargo, repair ships, or build

Full notes

Full Voxile update

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What changed

0 fixes5 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Performance
addedProcedural Generation: Dozens of new points-of-interest including chests hidden in treetops or atop strange cliffs; sunken copper ships laden with cargo; quests to recover lost books, pack cargo, repair ships, or build cabins; and camps occupied by creepy cultists or the dangerous Red Roc. Lot's of new Barrens and Snow points of interest.
addedAudio: New sound effects for placing metal objects
addedRed Roc: Bird enemy now has more diversity in sound effects
addedForest: New tileset for the highlands of the Forest Biome.
changedObject physics: Falling objects take damage and make noise. Also improved falling collision checks.
changedBuild plans: Reduce object placement snapping distance.

Voxile changes

addedProcedural Generation: Dozens of new points-of-interest including chests hidden in treetops or atop strange cliffs; sunken copper ships laden with cargo; quests to recover lost books, pack cargo, repair ships, or build cabins; and camps occupied by creepy cultists or the dangerous Red Roc. Lot's of new Barrens and Snow points of interest.
addedAudio: New sound effects for placing metal objects
addedRed Roc: Bird enemy now has more diversity in sound effects
addedForest: New tileset for the highlands of the Forest Biome.
changedObject physics: Falling objects take damage and make noise. Also improved falling collision checks.
  • Procedural GenerationDozens of new points-of-interest including chests hidden in treetops or atop strange cliffs; sunken copper ships laden with cargo; quests to recover lost books, pack cargo, repair ships, or build cabins; and camps occupied by creepy cultists or the dangerous Red Roc. Lot's of new Barrens and Snow points of interest.
  • AudioNew sound effects for placing metal objects
  • Red Roc: Bird enemy now has more diversity in sound effects

  • Resources: Chemicals are now more common in procedurally-generated worlds. Clay is now a bit redder and easier to spot at distances.

  • ForestNew tileset for the highlands of the Forest Biome.
  • Object physicsFalling objects take damage and make noise. Also improved falling collision checks.
  • Respawn totems: Better detection when player is near.

  • Save games: Crouching state is now stored.

  • XP: Stop at water surface, fix bug where they would get "stuck" in the air.

  • Monsters: Reduce aggro rate.

  • Build plans: Reduce object placement snapping distance.

  • Carpenter tool now works with building plans (shows closest buildable, adapts materials).

  • Procedural landscape: now generates more interesting overhangs while keeping the base landscape more navigatable.

  • Renderingnew more pleasant default upscaler.
  • XP baubles redesigned

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Source

Steam News / 14 January 2026

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