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Steam News26 November 20257mo ago

Weekly build 11-26-2025

Gameplay: Swimming: you swim slightly faster, takes less stamina. Carpenter tool: Ladders! Better UI! Status bars blink if <25% Add XP collectables. Headshots do critical hit damage.

Full notes

Full Voxile update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions13 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Store
  • Server
  • Maps
changedGameplay :
changedSwimming: you swim slightly faster, takes less stamina.
changedCarpenter tool: Ladders! Better UI!
addedAdd XP collectables.
changedHeadshots do critical hit damage.
changedExplosions now do twice as much damage to enemies as they did before! POW!

Voxile changes

changedGameplay :
changedSwimming: you swim slightly faster, takes less stamina.
changedCarpenter tool: Ladders! Better UI!
addedAdd XP collectables.
changedHeadshots do critical hit damage.

Gameplay:

  • Swimming: you swim slightly faster, takes less stamina.

  • Carpenter tool: Ladders! Better UI!

  • Status bars blink if <25%

  • Add XP collectables.

  • Headshots do critical hit damage.

  • Explosions now do twice as much damage to enemies as they did before! POW!

  • Gramaphones now play music when poked! (May not be present in all worlds yet)

Procedural Survival:

  • New vendors with handsom shops and chatty shopkeepers replace some old debug shops

  • Locked chests are now sprinkled around Survival worlds. Find or purchase keys to get at the high-value loot inside.

  • Clay is now visibly pinker and spawns more often on beaches, as well as underwater.

  • Monsters, quests, chests, and many POIs now spawn a bit further from the player, allowing a bit more ease-in to the survival experience.

  • Eloise's snowman now repairs in the correct orientation.

  • Added berry bushes.

Enemies:

  • Brock Crab: The Brock Crab boss now fires massive, explosive harpoons!

  • Undead Monsters: The Zombie and the Ghost have had visual overhauls to make them more thematic, more creepy, and sized similar to our NPCs. They've also had some gameplay tweaks as a result of the size change.

  • Skeleton GunnerThe skeleton gunner now has a reload animation and reloads after each blunderbuss shot. Their attacks also deal much more damage, and their HP has been adjusted for difficulty

Fixes:

  • Physics: Reset physics when dying.

  • NPC navigation: Better navigation in water, and fix NPCs repeating waypoints in multiplayer.

  • Multiplayer: Fix broken panning/scrolling map.

Audio:

  • New placement sounds for a bunch of materials including leather, bone, brick, and water.

  • Ratmen now have their own unique revolver sound effect

  • Mushroom monsters now have unique sound effects

UI:

  • HUD: Several HUD elements have had small visual upgrades, including the health/stamina/food bars, the minimap/compass, and the hotbar.

  • More consistent scaling regardless of resolution.

Source

Steam News / 26 November 2025

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