Full notes
Full Voxile update
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What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Fixes
Voxile changes
Fix bug when loading a savegame with a walking NPC.
Fix missing monster step sounds.
Some kick improvements: bigger knockback with more arc, better damage radius.
Add vacuum tool.
Add wind spell, and auto-pin all spells.
Editor: Improve placement of aligned objects.
Editor: Add gloves to "Add Item..." popup.
Editor: Display group filename in "Load" menu and inventory.
- Procedural GenerationWorlds now have boss fights and world cores that "end" the level. Worlds now have some small quests to complete (Many more to come!). New point-of-interest areas like monster camps, hidden treasure, and collections of crops make hunting and gathering more engaging. Treasure chests in camps and other points-of-interest have their own higher-value list of loot!
- Desert BiomeNew tilesets, props, monster distributions, and camps for the desert biome, which replaces (for now!) the former mesa biome
- FoodA few new chili-centered recipes, and new cereal and DELUXE cereal recipes, as well as the new candied apple and fruit salad, both of which rely on fruit harvested from fruit trees
- ToolsNew vaccuum tool sucks up in-world objects and puts them in your inventory, replacing a similar function of gloves, which now move objects in the world but do not necessarily pocket them
Procedural Generation: Heighfield based world generation can now use noise and chasm/cave generation.
Procedural Generation: Point of interests can now check what objects can be placed, and follow the local terrain elevation.
Procedural Generation: Procedural worlds can now have quests.
Procedural Generation: Barrens biome has its own rock columns with different ores.
Kick: there is now a way to upgrade its strength (in game and as perk)
- Procedural Generationadded new points of interest for forest biomes.
- Great Basin TempleAdded new cactus recipes and increased cactus availability, Fixed unintentional explosive barrel behavior, Reduced amount of birds.
- Procedural GenerationDesert biome added, including many new points of interest and landscape pieces.
Source
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