Update archive
Latest The Darkness Below updates
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Game Updated to v1.92_20260501
v1.92 (2026-05-01) added: removed skill-to-skill prerequisites (e.g. Long Blade no longer requires Short Blade, armor tiers no longer require lower tiers), allowing direct access to core weapons and armor based on profe…
Game Updated to v1.91_20260420
1.91 (2026-04-20) fixed: overhauled combat system, enemy damage is now more consistent and meaningful, and protection interacts better with incoming damage, making fights feel fair, predictable, and balanced yet challen…
Game Updated to v1.9_20260412
1.9 (2026-04-12) fixed: bug where the 'Character Creation -> Create New -> Skills' page was slowing down without any user interaction fixed: renamed spell 'Sanctified Chorus' to 'Mass Cure' for clarity and consistency,…
Game Updated to v1.84_20260330
v1.84 (2026-03-30) fixed: bug where items provided and equipped through skills on character creation screen, couldn't be used together on game's start, example bow (2-handed) and another weapon. These items are now move…
Game Updated to v1.83_20260313
v1.83 (2026-03-13) fixed: bug in save.dat where earlier EA saves were causing a crash on newer full release builds. Its essential to start a new game in 1.8+ versions rather continuing the EA save (1.71 or earlier), to…
Game Updated to v1.82_20260304
v1.82 (2026-03-04) fixed: bug where the game won't initiate combat after loading a game when monsters are in-front of the party (any direction), not allowing the party to engage the monsters or moving around. In such ca…
Game Updated to v1.81_20260223
v1.81 (2026-02-23) fixed: a bug where a crash is occured when some faulty information in save.dat, is being parsed and loaded. Now the game detects and skips the parsing of such faulty entities, which also prevents them…
Game Updated to v1.8_20260209 (Full Release, Out of EA)
v1.8 (full release, 2026-02-09) fixed: bug where monster actions were not chosen properly, causing monsters to repeatedly use their strongest actions (especially those using a chance '%'), ignoring their actual percenta…
Game Updated to v1.71_20250711
v1.71 (2025-07-11) fixed: bug where the game couldn't be shown correctly on steam deck. The issue was the game engine by default tried to set 'letterbox' mode, causing issues. Now, the game engine sets the game on 'wind…
Game Updated to v1.7_20250611
v1.7 (2025-06-11) fixed: bug where a few magical items were disappearing from equipment / inventory, after save/load. Issue was that these magical items were wrongly handcrafted to use enchantments that are not allowed…
Game Updated to v1.6_20250330
v1.6 (2025-03-30) fixed: bug where any damage caused by a monster's action could be avoided if player opened either a character window or settings while the action was animating (thanks @SkittishKavu1) fixed: bug where…
Game Updated to v1.5_20250125
v1.5 (2025-01-25) fixed: bug where items couldn't be placed on / taken from ground if there was a text banner in front of party. In that case, the text banner was taking full control, even when the player didn't clicked…
Game Updated to v1.41_20241014
v1.41 (2024-10-14) fixed: bug where fullscreen mode wasn't working well if the operating system (windows) had set a scaling factor (DPI) other than 100%. Although the game is DPI-aware, a few functions were called in wr…
Game Updated to v1.4_20241012
v1.4 (2024-10-12) fixed: bug where items couldn't be placed on / taken from ground if there was a text banner in front of party. In that case, the text banner was taking full control, even when the player didn't clicked…
Game Updated to v1.3_20240602
v1.3 (2024-06-02) fixed: bug when side quest recruitable NPCs (i.e. not hired NPCs, like Lisandro's quest) were replaced in their initial map position, after completing their quest, allowing the side quest to be replaye…
