Update log
Full The Darkness Below update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
- Balance
1.9 (2026-04-12)
- fixedbug where the 'Character Creation -> Create New -> Skills' page was slowing down without any user interaction
fixed: renamed spell 'Sanctified Chorus' to 'Mass Cure' for clarity and consistency, more in RULEBOOK.pdf under '8. Feats'
- addedmassively expanded 'Feats' system (50+ total), introducing new combat styles, profession-based traits, elemental paths, and utility options, ensuring meaningful choices across all builds and levels, more in RULEBOOK.pdf under '8. Feats' and '8.1. List' (thanks @Corwin, @crpgnut, @Saxon1974, @Valen, @glenn3e)
added: 'Feats' screen now groups feats by status (taken, active, non-taken) and prioritizes profession-based feats within active ones, while keeping alphabetical order in each group, reducing scrolling and improving decision clarity
added: 'Persuasion' skill rebalanced for buying/selling items in shops, providing meaningful price benefits, preventing buy–sell exploits, and better regulating gold flow over time, more in RULEBOOK.pdf under '9.1. Prices' (thanks @Crasyhead)
PS: if you're enjoying the game, consider leaving a Steam review - it really helps a lot
Source
