Update history
Latest Teamkill updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Teamkill
Whoops.... Hotfix
AI targeting was completely broken because of a tiny slip-up. Whoops! Fixed now.
Announcement1 changeFix - Teamkill
Teamkill 0.1.6.7
CHANGES Added option in config file to allow imported .pck files in a "mods" folder to overwrite files in the game, off by default Added some basic strafing & jumping behaviors to AI in combat, plus some minor tweaks. A…
Announcement4 changesGameplayMaps - Teamkill
Teamkill 0.1.6.6
Sighs, another small patch that I've honestly been a little embarrassed to publish considering the time between now and last time, but adds a new song and fixes some bugs related to hosting lobbies. CHANGES Added new so…
Patch notes7 changesFixGameplay - Teamkill
Teamkill 0.1.6.5
Just a few bugfixes :) Fixed game crash when returning to lobby if AI were present Fixed game crash when playing with only 1 bot AI shouldn't be aiming FASTER the further away a target is now, whoops. Should be fixed no…
Announcement6 changesFixPerformance - Teamkill
Teamkill 0.1.6.4
Howdy gamers, this update is mostly about making use of Godot 3.5's new features for some better performance, reworked AI and some minor stuff like players' heads following their aim. Oh, it also removes the "Kill" mode…
Patch notes15 changes1 numericFix - Teamkill
Teamkill 0.1.6.3
CHANGES "Acceleration" value is now a raw speed value rather than a multiplier Mutators can now change variables on players outside of values used in game mode rules Slight tweaks to Teampill movement speeds Removed som…
Patch notes5 changesFixGameplay - Teamkill
Teamkill 0.1.6.2
Hi again! This update is mostly focused on bug fixes, but also comes with the ability to rebind your buttons with keyboard & mouse inputs (no controller support yet). CHANGES Added key rebinds for keyboard & mouse butto…
Patch notes12 changesFixGameplay - Teamkill
Teamkill 0.1.6.1
Minor patch that fixes a few issues :) CHANGES Removed some unused dev voice lines to reduce file size FIXES Fixed game crash when performing hit registration from a weapon that doesn't exist Fixed server browser filter…
Patch notes5 changesFixUI/audio - Teamkill
Teamkill 0.1.6.0 Hotfix 1
Quick band-aid patch to fix a crash when trying to host with UPNP enabled, sorry about that
Announcement1 changePerformance - Teamkill
Teamkill 0.1.6.0 - Bots!
CHANGES BOTS First draft of multiplayer bots! They're dumb and performance can take a big hit for the host when adding many of them, but they can still run, shoot, spam taunts, use really dumb team names and fall off cl…
Patch notes12 changesFixServer - Teamkill
Teamkill 0.1.5.7
Don't mind the version skip, there was another build that only removed the April fools stuff, that wasn't published Nothing exciting, just some fixes & hacks this time around. Been making some progress towards being abl…
Announcement9 changesFixGameplay - Teamkill
Teamkill 0.1.5.5 - Hotfix
Hello again! Just a quick update to fix a few issues mostly introduced by the last update... whoops. You should now be able to apply the Teampill mutator from the lobby as well as the main menu Fixed issue where modes o…
Announcement3 changesFixGameplay - Teamkill
Teamkill 0.1.5.5
Hey guys, it's been a little bit since the last update, and making new things is hard, so I've decided to stop doing that so I can bring back the old. CHANGES/ADDITIONS TEAMPILL IS REAL! After much consideration, I've d…
Announcement14 changesFixGameplay - Teamkill
Teamkill 0.1.5.4
Small update once again, but an update nonetheless! FIXES It's ALL fixes this time around... but these were fairly important and also means some fun stuff is now working like the achievements:) ACHIEVEMENTS - All the ac…
Announcement4 changesGameplayPerformance - Teamkill
Teamkill 0.1.5.3
Another small update, but this time it has a smidge of content in it :) WHAT'S NEW Kill Mode - Very early game mode using a health system on players. Currently it's Teamkill mode, but with 5 lives per player before swap…
Announcement6 changesGameplayBalance - Teamkill
Teamkill 0.1.5.2 Hotfix-hotfix (this is embarassing)
Reverted to GodotSteam 3.12 because something weird was going on with game server IPs :) New feature: Config file allows you to manually override IP address for hosting
Announcement2 changesServerGameplay

