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Steam News15 July 20223y ago

Teamkill 0.1.6.2

Hi again! This update is mostly focused on bug fixes, but also comes with the ability to rebind your buttons with keyboard & mouse inputs (no controller support yet).

In this update2

Full notes

Full Teamkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions2 changes2 removals
  • Compatibility
  • Gameplay
  • Performance
  • Fixes
  • Server
  • Maps
changedHi again! This update is mostly focused on bug fixes, but also comes with the ability to rebind your buttons with keyboard & mouse inputs (no controller support yet).
addedCHANGESAdded key rebinds for keyboard & mouse buttons
changedCHANGESImproved performance for how TG model applies team colors
addedCHANGESYou can now auto-bunny hop by holding jump (I'm gonna be honest, this was an unintentional change but it might be a good one overall!)
fixedFIXESFixed a bug and possible crash with Team-Teamkill not able to find individual team settings when using different values per team
fixedFIXESTeamguy model now receives lighting properly (this is most apparent in Skyline)

Teamkill changes

changedHi again! This update is mostly focused on bug fixes, but also comes with the ability to rebind your buttons with keyboard & mouse inputs (no controller support yet).
addedAdded key rebinds for keyboard & mouse buttons
changedImproved performance for how TG model applies team colors
addedYou can now auto-bunny hop by holding jump (I'm gonna be honest, this was an unintentional change but it might be a good one overall!)
fixedFixed a bug and possible crash with Team-Teamkill not able to find individual team settings when using different values per team

Hi again! This update is mostly focused on bug fixes, but also comes with the ability to rebind your buttons with keyboard & mouse inputs (no controller support yet).

CHANGES

  • Added key rebinds for keyboard & mouse buttons

  • Improved performance for how TG model applies team colors

  • Made Teamguy's visor transparent, I think it looks neat :)

  • The game now re-checks its list of weapons after importing custom content

  • You can now auto-bunny hop by holding jump (I'm gonna be honest, this was an unintentional change but it might be a good one overall!)

FIXES

  • Fixed a bug and possible crash with Team-Teamkill not able to find individual team settings when using different values per team

  • Teamguy model now receives lighting properly (this is most apparent in Skyline)

  • Fixed error in Teampill mutator due to trying to run IK on the Pill model

  • Fixed issue that caused a freeze on first team change (though there still is an occasional freeze on the first shot fired)

  • Server will stop trying to change teams of, or otherwise handling hits/kills for players it doesn't think exist

  • Server now checks that a player exists before applying powerups to them

  • Unknown values/settings in the config file should now be removed from it

  • Player/team names are now checked locally on startup or when settings change

  • Player/team names are now escaped and sanitized

  • Made the map camera work with client-side hit detection and made it easier to hit

  • Bot team names shouldn't duplicate anymore

  • Respawn areas now keep track of who has entered/left them, so hopefully less team spamming when falling off maps

  • Disabled railgun's alt-fire that currently does nothing except play the shoot animation

  • Fixed TK.exe's icon being the Godot logo in most preview sizes (lmao)

Source

Steam News / 15 July 2022

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