In this update2
Full notes
Full Teamkill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Teamkill changes
Sighs, another small patch that I've honestly been a little embarrassed to publish considering the time between now and last time, but adds a new song and fixes some bugs related to hosting lobbies.
CHANGES
Added new song "Hardly Know 'er"
An attempt was made to make UPNP hosting work more reliably
Minor tweaks in how player physics are handled, hopefully increasing performance a smidge for higher player counts
FIXES
Fixed occasional bug that would discard game rules immediately after hosting a lobby, throwing players back to menu when trying to play
Fixed lobby names sometimes not updating properly
"Use UPNP" tickbox now remembers previous setting when returning to lobby
Fixed mutators sometimes not applying when hosting
Bot team names should no longer be duplicates
Adjusting your aim using keyboard shouldn't use the controller sensitivity value anymore
Source
Changelog.gg summarizes and formats this update. How we read updates.
