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Steam News7 May 20233y ago

Teamkill 0.1.6.6

Sighs, another small patch that I've honestly been a little embarrassed to publish considering the time between now and last time, but adds a new song and fixes some bugs related to hosting lobbies.

In this update2

Full notes

Full Teamkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions1 change1 removal
  • Gameplay
  • Performance
  • Fixes
addedSighs , another small patch that I've honestly been a little embarrassed to publish considering the time between now and last time, but adds a new song and fixes some bugs related to hosting lobbies.
addedCHANGESAdded new song "Hardly Know 'er"
changedCHANGESMinor tweaks in how player physics are handled, hopefully increasing performance a smidge for higher player counts
fixedFIXESFixed occasional bug that would discard game rules immediately after hosting a lobby, throwing players back to menu when trying to play
fixedFIXESFixed lobby names sometimes not updating properly
fixedFIXES"Use UPNP" tickbox now remembers previous setting when returning to lobby

Teamkill changes

addedSighs , another small patch that I've honestly been a little embarrassed to publish considering the time between now and last time, but adds a new song and fixes some bugs related to hosting lobbies.
addedAdded new song "Hardly Know 'er"
changedMinor tweaks in how player physics are handled, hopefully increasing performance a smidge for higher player counts
fixedFixed occasional bug that would discard game rules immediately after hosting a lobby, throwing players back to menu when trying to play
fixedFixed lobby names sometimes not updating properly

Sighs, another small patch that I've honestly been a little embarrassed to publish considering the time between now and last time, but adds a new song and fixes some bugs related to hosting lobbies.

CHANGES

  • Added new song "Hardly Know 'er"

  • An attempt was made to make UPNP hosting work more reliably

  • Minor tweaks in how player physics are handled, hopefully increasing performance a smidge for higher player counts

FIXES

  • Fixed occasional bug that would discard game rules immediately after hosting a lobby, throwing players back to menu when trying to play

  • Fixed lobby names sometimes not updating properly

  • "Use UPNP" tickbox now remembers previous setting when returning to lobby

  • Fixed mutators sometimes not applying when hosting

  • Bot team names should no longer be duplicates

  • Adjusting your aim using keyboard shouldn't use the controller sensitivity value anymore

Source

Steam News / 7 May 2023

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