Full notes
Full Teamkill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Workshop
- Fixes
CHANGES
"Acceleration" value is now a raw speed value rather than a multiplier
Mutators can now change variables on players outside of values used in game mode rules
Slight tweaks to Teampill movement speeds
Removed some unused code from player
WIP Spectator/dev camera Controlled with the mouse to look, WASD keys to move around, and E/Q to control height.
Turn on/off
CTRL+F1 Toggle player movement: CTRL+F2.
Hide/show HUD
CTRL+F3 Proper spectator camera implementation to come
FIXES
Active mutators list should now update properly when returning to lobby/switching gamemode
Fixed error in Workshop upload tool when trying to retrieve info existing Workshop item
Fixed a bug that would occasionally cause you to go flying when walking into ramps/corners... and added a mutator to un-fix it (a lot of you liked this one! I'm not heartless!!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
