Full notes
Full Teamkill update
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Repeated intro
Hello again!
What changed
- Gameplay
- Fixes
Teamkill changes
Just a quick update to fix a few issues mostly introduced by the last update... whoops.
You should now be able to apply the Teampill mutator from the lobby as well as the main menu
Fixed issue where modes other than Teamkill wouldn't load properly, sorry about that!
I've tried extending the spawn protection timer from 1.5 seconds to 2.5 seconds, hopefully this will help a little in the case of weird spawn points.
Falling to your "death" on Skylines in Team-Teamkill shouldn't try to punish you by putting you on your current team anymore
Source
Changelog.gg summarizes and formats this update. How we read updates.
