Full notes
Full Teamkill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Server
Small update once again, but an update nonetheless!
FIXES It's ALL fixes this time around... but these were fairly important and also means some fun stuff is now working like the achievements:)
ACHIEVEMENTS - All the achievements should now be working and unlockable...finally... until I add new ones and magically break something, somehow...
Gamemode settings options should work more reliably now
Game shouldn't crash when checking if an address is an IPv6 address anymore
Stopped server from spamming connecting players with information while loading/joining in progress
Stopped players from sending player information to server while loading
Kills, collaterals and teamkills (hehe) are now being tracked properly in rounds (and Steam stats!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
