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- Tactical Nexus
Implemented one previously unimplemented legacy effect (Tactical Tower W)
◆We have implemented the Legacy effect for Tactical Tower W, which had not been implemented previously. While its cost is very high, it has an extremely powerful effect. (This effect was adjusted two weeks before implem…
Announcement2 changesGameplay - Tactical Nexus
Fixed a bug with the unique enemy in Chapter 8-1
◆We have fixed an issue where players could not obtain Legacy when defeating unique enemies in Chapter 8-1 (Phantom Tactical Town). (It appears this issue was present as of the update one week ago.) →If you experienced…
Announcement1 changeFix - Tactical Nexus
[Bug Fix] Expanded Available Memory
◆I enabled LargeAddressAware in TacticalNexus to increase the amount of available memory. For now, we’ll monitor the situation with this change. (After releasing a test version, we received reports from players that thi…
Announcement2 changesFixGameplay - Tactical Nexus
[Under Investigation] Bug Where Enemy Image Data Does Not Display
Starting with recent versions, there appears to be a phenomenon occurring in some environments where enemy image data occasionally fails to display—and, strangely enough, this issue is sometimes resolved by restarting t…
Announcement8 changesFixPerformance - Tactical Nexus
Replaced the data in Chapter 9-1
◆In accordance with the above, the data for Chapter 9-1 has been updated. ◆For now, I’d like to think that the only adjustment we’ll make going forward is whether or not to change the score balance, but since it’s only…
Event6 changesGameplayBalance - Tactical Nexus
We've reverted the SolarGate settings to their original state
◆In an update a few hours ago, we added a feature—as shown in the video above—where “activating the same type of gate twice or more would pave over the gate at its previous location.” We have now removed this feature so…
Announcement6 changesGameplay - Tactical Nexus
Bug Fixes for Solar Gate and Moon Gate
◆Stage adjustments haven't been made yet (I'll do them tomorrow). However, the version scheduled for the update is already in the TacticalNexus folder. (If you want to play the updated version right away, delete “wdat92…
Announcement3 changesFixMaps - Tactical Nexus
[Sorry] Chapter 9-1 Will Be Revised Again
*The developers’ reasoning is that “since we’re building a completely new system from scratch, it’s only natural that the quality isn’t perfect yet,” but it’s equally natural for players to be dissatisfied with “levels…
Announcement8 changesFixGameplay - Tactical Nexus
9-1 Game Balance Adjustments
*In this update, changes to enemy stats and skill effects are applied retroactively to past save data. While I don’t think these changes are significant enough to make the game immediately unbeatable, I get the impressi…
Event13 changes1 numericFix - Tactical Nexus
Adjustments will be made to Chapter 9-1 (12 hours to 2 days from now)
(Since the previous announcement log was lost, I’m reposting this as an article with an image) [Summary (since this is long)] ◆After the data adjustments, enemy parameters and other stats will change significantly, so y…
Event15 changesMapsCompatibility - Tactical Nexus
Fixed an issue where the stat boosts from “Drop of dream ocean"
Fixed an issue where the stat boosts from “Dream Sea Drops” were not taking effect.
Announcement1 changeFix - Tactical Nexus
Preview of Chapter 9-1 Adjustments
Since we’ve received a steady stream of reports of scores ranging from +1,200 to over +2,500 within 7 hours of implementation, we plan to make significant changes to the overscore system. We’ll be adding a splash of lem…
Announcement4 changes1 numericGameplay - Tactical Nexus
Bug Fixes and Parameter Adjustments for Chapter 9-1
◆ Fixed an issue where the Last Inflator dropped by the Crimson Clown was incorrect. This fix is applied retroactively to past save data. (You should be able to receive the update by restarting Steam.) ◆ Overall, the ga…
Announcement9 changesFixMaps - Tactical Nexus
Map Layout Adjustments(9-1)
◆We’ve changed the “Thief Bandana (Yellow)” on the map to SP. (This change does not apply retroactively.) →We had previously removed the blue Thief Bandana from this stage because having it there caused rewards to incre…
Announcement2 changesMaps - Tactical Nexus
A preliminary version of Chapter 9-1 has been implemented!
*The Mystic Gate and Last Inflator devices are functional, but the effects for new Legacy items and spells have not yet been implemented (though you can still obtain them). We plan to implement these effects within a fe…
Store27 changes1 numericFix - Tactical Nexus
Plans for an Upcoming Update
*This post should technically be in the “News” category, but since the necessary steps—like preparing images—are a hassle, I’m posting it in the “Mini-Update” category to avoid all that tedious work. ◆ We’re planning to…
Announcement8 changesGameplayMaps


