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- Sadko
Getting closer to release! Major update for the game "Sadko"
Getting closer to release! Sadko has received a major new update 4.1! In it, we've fixed, changed, and spruced up a lot of things. Technical: Skill radius now linked to upgrading Improved camera feedback effects when us…
Patch notes11 changesFixGameplay - Sadko
Refactoring of many systems, moving away from AI in music
Participation in the "IGROPROM 2026" contest brought us a lot of real-time feedback, which allowed us to work extremely productively. Many mechanics have been polished, new small details have been implemented, and some…
Patch notes20 changesFixGameplay - Sadko
Demo Update 3.5
Completely reworked enemy spawn system: no limits and (almost) no enemy trains — the longer you last in a stage, the harder and more fun it gets :) Enemies expelled by the monument wave now grant experience, buffs, and…
Announcement2 changesGameplay - Sadko
Demo 3.2 Update
Increased tree spawn chance in the swamp. Fixed spawner colliders. Fixed holes in fences. Added pulsing effect to UI elements (multiple). Removed unused elements from the upgrade window to avoid confusion; the continue…
Announcement12 changesFixGameplay - Sadko
Wow, what an update! — Demo 3.1
Technical: A system for obtaining active skills New active ability: Knockback The hero's characteristic system has been changed Sadko won't attack until he's looking at an enemy Run faster when you're looking at your fe…
Announcement15 changesFixGameplay - Sadko
Sadko at the IGROPROM 2025 Expo
This September, our project "Sadko" was part of a major video game exhibition. Throughout the day, we handed out merch, chatted with players, and we even had our own booth for a full two hours! Visitors could try out a…
Announcement2 changesGameplay - Sadko
O, merch!
Sadko now has its first merch! We designed it ourselves with special love, because we didn't want it to become just another flyer tossed into the nearest trash can. Each sticker has a quality die-cut, is coated with a m…
Announcement3 changesGameplay - Sadko
Large, juicy, and long-awaited - Demo 2.0
Hurray! The new version of Sadko Demo is already available on Steam. This update has been labeled 2.0 because we've done some serious work since the last release. Technical: Added tutorial hints Adjusted construction st…
Announcement11 changesFixGameplay - Sadko
Release date change
We regret to announce that we must postpone the release date as we initially overestimated our development capacity. We sincerely apologize for this situation. The game is currently in active development with core mecha…
Announcement - Sadko
Updated Demo 1.2
It has been over a week since Sadko became available to Steam users. During this time, we have received valuable feedback from the first players and are ready to show how we have responded to it. The updated demo build…
Announcement12 changesFixGameplay - Sadko
Demo is now available to everyone!
We’ve been working towards this for a long time (almost) and finally made it! Now, any player can try out the core mechanics of the game thanks to the free demo version. Of course, it’s still vastly different from what…
Patch notes20 changesFixGameplay - Sadko
Who is Sadko and why does he fight with gusli*
Sadko is a mix of two genres - Idle Tycoon Arcade and Vampire Survivors. With the blend of fast-paced action and laid-back resource gathering, you get a gameplay loop where you collect resources, constantly upgrade your…
Patch notes5 changesGameplayUI/audio






