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Steam News30 April 20262mo ago

Demo Update 3.5

Completely reworked enemy spawn system: no limits and (almost) no enemy trains — the longer you last in a stage, the harder and more fun it gets :) Enemies expelled by the monument wave now grant experience, buffs, and

Full notes

Full Sadko update

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What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Balance
  • Gameplay
changedCompletely reworked enemy spawn system: no limits and (almost) no enemy trains — the longer you last in a stage, the harder and more fun it gets :)
addedNew booster drop system, allowing much finer control over drop chances and making it easier to respond to feedback about parameters
changedStat upgrades in the upgrade window are now significantly more effective

Sadko changes

changedCompletely reworked enemy spawn system: no limits and (almost) no enemy trains — the longer you last in a stage, the harder and more fun it gets :)
addedNew booster drop system, allowing much finer control over drop chances and making it easier to respond to feedback about parameters
changedStat upgrades in the upgrade window are now significantly more effective
  • Completely reworked enemy spawn system: no limits and (almost) no enemy trains — the longer you last in a stage, the harder and more fun it gets :)

  • Enemies expelled by the monument wave now grant experience, buffs, and boosters

  • New booster drop system, allowing much finer control over drop chances and making it easier to respond to feedback about parameters

  • Stat upgrades in the upgrade window are now significantly more effective

  • Skills obtained and equipped in previous runs are now saved

  • Active skill levels and leveling up, plus camera effects when skills are used

  • Gamepad support has been restored

Source

Steam News / 30 April 2026

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